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Author: Subject: You Alway Return to The Barracks...A BHD Mod In Progress
Eagle_Eye
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[*] posted on 1-24-2005 at 10:35 AM


We're not doing any Weapons for this mod, unless AB has changed his mind..

David, yes, it is possible, but, creating an animal is beyond my skills...it's like creating a new person, a lot of people have tried, some may have had success, I don't know anyone who has..

Maybe AB can comment on this, but, I'd rather just stay with what where doing, adding buildings and decorations..as AB and Ii originally agreed..

Just started some more new stuff this morning..getting back into it...

EE









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[*] posted on 1-25-2005 at 04:07 AM
Barracks furniture


How about some Barracks Furniture... Like Bunk Beds. Those "mattresses on concrete blocks" in the regular Med don't hack it.



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[*] posted on 2-11-2005 at 11:44 AM


juust wondering EE how things are coming along?



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[*] posted on 2-13-2005 at 09:20 AM


yea eagle eye how are things coming ??You seem like your really working on this mod



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Eagle_Eye
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[*] posted on 3-1-2005 at 08:21 AM


Well, things are slow at the moment..with AB having a bit of a break..

I did add a few more things last night..and will be looking at some more stuff today..

Sorry..there's no rush here..but so far things are looking good..

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[*] posted on 3-2-2005 at 06:43 AM


I would like to see objects that react with their enviroment better. Like when you dump inito it moves or when it's in water it floats..Will help with some area's of map making



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[*] posted on 3-2-2005 at 10:38 AM


That's not going to happen..that's a change to the program..the game engine itself..and has never been a feature of any DF Game..

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[*] posted on 3-4-2005 at 09:46 AM


i think you should add a uzi, duel handguns, and a automatic pistol like on National Secrtity



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[*] posted on 3-4-2005 at 03:06 PM


smoke10 EE has all ready said that there will be no weapons in this mod. Weapons are one of the hardest things to mod bar characters and all the game realy needs is more items so that we can make more maps not just urban somalia.




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[*] posted on 3-4-2005 at 03:09 PM


Well said Red..








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[*] posted on 3-14-2005 at 03:10 AM
Well...


Quote:
Originally posted by Reddini
smoke10 EE has all ready said that there will be no weapons in this mod. Weapons are one of the hardest things to mod bar characters and all the game realy needs is more items so that we can make more maps not just urban somalia.



Just to let you guys know what we have found or noticed....I'd say about 70% of the people that played our mods are only concerned with the weapons....most ...the majority don't care about a med or whats new in it....Me personally, I'm more worried about map making and this mod sounds great...but the harsh reality is with no weapons I don't think it will go anywhere....hopefully I'm wrong. I would very much like this mod to take off ...it looks great!




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[*] posted on 3-14-2005 at 07:15 AM


a few weapons would be new, just enough to keep it up full par, but I would love to get my hands on some of these objects for mapping



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[*] posted on 3-14-2005 at 09:52 AM


Well, aty\ the moment we are going slow while AB is off..

But...take it from me..there will be no new weapons..

This is more of a Mappers Mod..if it doesn't take off..then so be it..

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[*] posted on 3-17-2005 at 01:20 AM
well...


Quote:
Originally posted by Eagle_Eye
Well, aty\ the moment we are going slow while AB is off..

But...take it from me..there will be no new weapons..

This is more of a Mappers Mod..if it doesn't take off..then so be it..

EE



Putting weapons in the mod isn't too hard and would clinch a a winner in my opinion....Talk to someone like DeathWish99 ....he is pretty good at modelling weapons. But hey...its your mod and you should do what you feel is best .... but with all the other mods coming out ,the comp will be pretty intense. Good luck!




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[*] posted on 3-17-2005 at 07:11 AM


Yeah.. I keep seeing links to so many great mods on various sites.
Like Mædhros ~V~ said on his last post "You put in your time free of charge so we can get something for nothing."

I think the Black Ops mod is very cool... can't get enough of it and I'm looking forward to the update!

As you said yourself, you might have rushed it out a bit and some areas needed some attention but just to look at the logistics involved in getting from idea stage to finish has to be commended!

I can't speak for everyone involved in the DFBmod but adding weapons can cause a lot of controversy... as EE said it's mostly to offer new buildings and decorations for all the die-hard mappers out there but I'm sure like other mods, both old and new, it will get it's share of criticism.

For me, the stock weapons are fine and you know where you stand with them... I just want to see new buildings that offer a lot more scope for smaller teams and a change of style. We have some good ideas for the mod although it's on the back burner at the moment... I just hope the Boss is enjoying his vacation!!!

Looking forward to seeing those Pyramids!!!

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[*] posted on 3-17-2005 at 05:44 PM


Please at least give all classes shotguns as an optional secondary weapon. If not all, at least the medic. I love shotguns.
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[*] posted on 3-18-2005 at 02:12 PM



Quote:



Putting weapons in the mod isn't too hard and would clinch a a winner in my opinion....Talk to someone like DeathWish99 ....he is pretty good at modelling weapons. But hey...its your mod and you should do what you feel is best .... but with all the other mods coming out ,the comp will be pretty intense. Good luck!


That's true the comp will be intense.But a mod is a mod ya know.If your mod takes off that's great, and if it doesn't well then so be it, but the people feel good that they completed something worth while ya know?




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[*] posted on 3-24-2005 at 08:19 AM


lol long topic right im trying to make a driveable hover craft but im having truble i've all ready asked EE and he helped me thanks agian EE now i got another probelm but ill leave that out its is hard making objects for the first time and i think i no why they don't want wepons because people might say there cheating or somthing

and they might just change the wepon there self in the wepon.def and have it changed to one hit kills

o yea lol i think u can sort the probelm with the knife sometimes u swipe it you hit some one and it makes the sound but dones't kill them what if u put the kill points up to 1000 or somthing then it might work

and this will help the mapper but it most of the times don't work making terrains

i no none of that had to do with that but lol good luck any way EE and AB:)




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[*] posted on 3-27-2005 at 09:29 PM


When will the mod be finished?



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[*] posted on 3-27-2005 at 09:33 PM


Would it be too hard to make a mog city block that has an rooms inside ?

Will there be new new player skins ?




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[*] posted on 3-31-2005 at 06:38 AM


It wouldn't be too hard... Make a copy and add some rooms but you'd only be able to use it in a mod.

I think EE has some skins for players?
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[*] posted on 3-31-2005 at 08:02 AM


i can do skins if u need any help jus ask me and i can do terrains and objects wot eva u want ill try :D
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[*] posted on 3-31-2005 at 08:20 PM


Quote:
Originally posted by sharpsniper
When will the mod be finished?

Questions like this are a pain in the ass.

the mod is still in its earlydays so they will not be able to pin point an exact date.




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[*] posted on 8-8-2006 at 06:13 AM


Look @ WRecKLeSS digging up old posts...

What happened to your "Barracks Mod"??








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Eagle_Eye
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[*] posted on 8-8-2006 at 04:48 PM


It got lost in the shuffle when AB had a few things to sort out outside of DFB..

I gave my stuff to LoA for whatever mod he wants to use it in with Terranova..

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