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Author: Subject: You Alway Return to The Barracks...A BHD Mod In Progress
deathwish99
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[*] posted on 12-5-2004 at 05:40 AM
...


I beilve that's impossible with the BHD engine.



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SEC Shootre
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[*] posted on 12-5-2004 at 07:59 AM


i'm not sure that bhd can handle that



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[*] posted on 12-5-2004 at 07:36 PM


Well then cant more recoil be added to the guns so that your going to have to kneel and aim before shooting otherwise yor bullets fly everywere.



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[*] posted on 12-5-2004 at 10:51 PM


Well.. sorry.. but we wont be monkeying with weapons.. as it causes way to much controversy..

On the TerraNova mod.. the main complaints we got were due to the changes to the weapons. . and its sbout impossible to please everyone..








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[*] posted on 12-6-2004 at 01:26 PM
Somes files to [b][Censored][/b]ribute


I make somes extra characters, and here are the photos:

Thsi will use the:


  • Civilian Merchant #1
  • Civilian Merchant #2
  • Osman Atto

    and of course the

  • Pakistan #1


So, Download them on the LINK below:

--->DF:BHD 4 new characters <---

************
Also here are somes picture:









**********************
Let me know if you want them, so i can send you the Zip file,

### EE Edit, now hosted here at DFB BHD Download Section, link change as requested by Joselz ###




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[*] posted on 12-7-2004 at 03:30 AM
Bullet.... about the "SEWERS"


Will they be able to be submerged underground like the tunnels? If so, that would be way cool. I'd like to see a lot of rooms and passageways associated with the sewers, too. Looking forward to your reply.



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[*] posted on 12-7-2004 at 04:43 AM
Not exactly Mayan but...


...davesnow mentioned 'The Boss's' sewers, which are real cool especially the green 'yucky' stuff!! I thought it would be fun to have a network of tunnels/sewers that could be assembled by the mapper (just like the BHD tunnels) where you'd have a choice of items to build from. All peices would have to be above ground, proper tunnels look tricky! ...Anyway, here's a few screens of a ladder section and a straight 10M section (wip).




3 levels to each section. Shows ladder access from ground to second floor and hidden room on first floor.




View from second floor down to hidden room.




View of three 10M sections showing archways.




Ground floor with water showing ladder.

The key is variety of items... straight sections, corners and large/small rooms - maybe a walled, open ground area?
let me know what you think?
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[*] posted on 12-7-2004 at 06:17 AM


Oh, I'd love them to be underground.



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[*] posted on 12-7-2004 at 07:20 AM
underground...


Well I suppose it 'is' possible... but I can't see anything in the mod overviews on the creation of tunnels... the correct code etc.

The only other option as I see it would be to create 'land areas' as objects. A pre-made section of flat (or bumpy?) land enclosed by a wall with 'manhole' access to the tunnels.
You can view a superb 'custom' example of this here by =CSi=Cuda.

You could have 3 or 4 types of 'land area' ... large for many buildings... small for just an armoury with both deep and shallow access to the tunnels. Just empty sections of walled land on which you could place anything... buildings, decorations, all the usual MED bits 'n' bobs! You could even have above ground combat so you'd still see daylight!!! I gotta say this has a lot of potential!
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[*] posted on 12-19-2004 at 10:47 AM


Tunnels aren't that tricky. There are some rules that must be followed however. All below ground areas need to be surrounded by a single box named BBLSV01 as well as a single box named BB01. This combination makes it seperate from the terrain & therefore not filled with dirt. The area where you go below ground from above ground must have a single box around it named BBV01. That box must sit perfectly on top of the BBLSV01 & BB01 boxes if I remember correctly. When the player is in the BBV01, BBLSV01 and or BB01 boxes he must not be able to see outside of the building. When in those boxes the terrain no longer exists and it would just be weird for the world to dissapear like that.:P I have some tunnel pieces including an entrance that work that I made in Milkshape some time ago. I can post those for examples if y'all want.

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[*] posted on 1-6-2005 at 03:52 AM


ANy new screenshot for us AB. or EagleEye?



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[*] posted on 1-6-2005 at 04:40 AM
cool


i wish i could afford to quit my job and mod full time i think it would be very fun. anyone know next weeks winning lottery numbers by chance?

anyway you can make objects so they roll as well as pitch?
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[*] posted on 1-6-2005 at 08:38 PM


We both took a bit of time off doing the mod..I spoke to AB 2 nights ago, we're gonna get back into it This week..

So, no new ss yet..

Falcon, you can't do that..the med isn't set up that way..

EE









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[*] posted on 1-7-2005 at 01:16 PM
darn it cant a guy dream lol


i know just thought maybe it might be possible to put in doubles of some objects that mappers may want to either pitch or roll on could be pitched the other rolled.

can you change the orientation of the object while modding to do this??

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[*] posted on 1-7-2005 at 01:42 PM


Yeah, I suppose you could..never tried..you could have 2 objects, as you say, each pitching different ways..

I suppose it's just a matter of rotating it 90 Degrees in Max..I'll have to try it..

EE









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[*] posted on 1-7-2005 at 03:07 PM


IM hoping to include an unlocked med.. which will allow for pitching both ways..







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[*] posted on 1-7-2005 at 04:01 PM


Cool..this time use the 2.05c...the EXP one was a pain..LOL..








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[*] posted on 1-12-2005 at 04:07 AM
ANIMALS?


CAN ANYONE MAKE SOME ANIMALS? Like a barking dog that might follow you around and bark at you? I think that might be possible. If the civilians can follow you around and throw rocks at you, could there not be a dog that would follow you around and bark?

And how about some animals like cows to set in a field?




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[*] posted on 1-12-2005 at 07:06 AM


wow dave, you sound like a telemarketer right now, lol.
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[*] posted on 1-12-2005 at 07:13 AM
David Snow


How many times did you push the bottom that says "POST REPLY"



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[*] posted on 1-12-2005 at 07:47 AM
Well, CRAP!!!!!!!!!!!!!!!!!!!!!


I posted that at work on my STUPID LINEX MACINTOSH!!! I'll do my posting at home on my PC from now on.........crap crap crap.....



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[*] posted on 1-13-2005 at 01:59 PM


Quote:
Originally posted by davesnow
crap crap crap.....


You still on the Mac, or ARE you a telemarketer :P




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[*] posted on 1-13-2005 at 05:41 PM


No, David's an Graphic Artist I think..and we all know, just about every serious grpahics desinger uses a Mac...

I have one here as well ..

EE

David..I'll remove the duplicate posts..









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[*] posted on 1-13-2005 at 11:20 PM
What about the ANIMALS?????


Well...... what about ANIMALS?????????????????????????????????



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[*] posted on 1-23-2005 at 11:13 AM
M-1 Garand rifle -----OR----- Lee Enfield Rifle


To go back to the 40's, Is there ny chance you can make a M-1 Rifle or a Lee Enfield.

I don't have 3d Max, so I can't make one.

_______________

Also, is there any chance you can add to the Jeep a .50 Cal mounted on the back.




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