P@L - 10-22-2004 at 08:23 PM
Lo all! First off must say this is one great forum! Second, this is one great forum :D
Im totally new to this map making. Have only been doing this on a trial/error basis for the last couple of days.
So... the problem is that i want 2 soldiers to enter and drive away with a BTR 80 when other soldiers gets killed. I've tried numerous different ways
but i cant get it to work.. and im using 2.05C version to do events and then saving them and starting up A.Bullets outstanding JOMED, loading and
exporting > converting with BHD2JO and then testing in game.
I also read earlier in the forum about someone who had problems with helo altitude. I just put the different waypoints in different hight and the helo
follows that aswell.. so i can make my helo flying just above water but when it reaches land it elevates just above trees/hills.
Thankful for any help
Regards
P@L
P@L - 10-22-2004 at 08:40 PM
Oh yea.. almost forgot..
The water on my map looks like crapola. And i really mean crap.. brownish color.. yuk..
HumanTarget - 10-22-2004 at 08:54 PM
ummm i don't think u can change the water colour with AB's med, but with NILE, there is an ability to change the waters state, the visibility, and
colour
P@L - 10-22-2004 at 10:49 PM
Ok.. tx..
well crap.. NILE keeps buggin on me.. Cant get it to work properly..
But whomever playing my map have to stand the sewage like water 
Update it
Avernum - 11-25-2004 at 10:29 PM
update your nile
some versions don't save the water state
almost forgot
Avernum - 11-25-2004 at 11:46 PM
to make 2 bg enter and drive when others are killed:
if never() and ssndead(bg that triggers event) then
ssn2ssn(bg1,car)
ssn2ssn(bg2,car)
ssntowp(car,waypointlist)
endif
remember you can chain conditions
ex : IF OR AND etc...
hope you find it useful
P@L - 12-2-2004 at 10:13 PM
tx bud.. but i got my map working sometime ago =)
u can try it out here: http://www.dfbarracks.com/mapdb/index.php?action=dm&mid=1147...
*EDIT*
However ive forgot to update the screenshot.