P@L
Private

Posts: 30
Registered: 10-22-2004
Location: Sweden
Member Is Offline
Mood: Back in Busines
|
|
Co-Op problemos
Lo all! First off must say this is one great forum! Second, this is one great forum :D
Im totally new to this map making. Have only been doing this on a trial/error basis for the last couple of days.
So... the problem is that i want 2 soldiers to enter and drive away with a BTR 80 when other soldiers gets killed. I've tried numerous different ways
but i cant get it to work.. and im using 2.05C version to do events and then saving them and starting up A.Bullets outstanding JOMED, loading and
exporting > converting with BHD2JO and then testing in game.
I also read earlier in the forum about someone who had problems with helo altitude. I just put the different waypoints in different hight and the helo
follows that aswell.. so i can make my helo flying just above water but when it reaches land it elevates just above trees/hills.
Thankful for any help
Regards
P@L
|
|
|
P@L
Private

Posts: 30
Registered: 10-22-2004
Location: Sweden
Member Is Offline
Mood: Back in Busines
|
|
Oh yea.. almost forgot..
The water on my map looks like crapola. And i really mean crap.. brownish color.. yuk..
|
|
|
HumanTarget
Skin Creator/DFB Staff
     
Posts: 1986
Registered: 10-1-2003
Location: Brisbane, Australia
Member Is Offline
Mood: Feeling Trgeted
|
|
ummm i don't think u can change the water colour with AB's med, but with NILE, there is an ability to change the waters state, the visibility, and
colour
|
|
|
P@L
Private

Posts: 30
Registered: 10-22-2004
Location: Sweden
Member Is Offline
Mood: Back in Busines
|
|
Ok.. tx..
well crap.. NILE keeps buggin on me.. Cant get it to work properly..
But whomever playing my map have to stand the sewage like water
|
|
|
Avernum
Private

Posts: 43
Registered: 11-6-2004
Location: Spain, Europe
Member Is Offline
Mood: Playing HD2:SS
|
|
Update it
update your nile
some versions don't save the water state
|
|
|
Avernum
Private

Posts: 43
Registered: 11-6-2004
Location: Spain, Europe
Member Is Offline
Mood: Playing HD2:SS
|
|
almost forgot
to make 2 bg enter and drive when others are killed:
if never() and ssndead(bg that triggers event) then
ssn2ssn(bg1,car)
ssn2ssn(bg2,car)
ssntowp(car,waypointlist)
endif
remember you can chain conditions
ex : IF OR AND etc...
hope you find it useful
|
|
|
P@L
Private

Posts: 30
Registered: 10-22-2004
Location: Sweden
Member Is Offline
Mood: Back in Busines
|
|
tx bud.. but i got my map working sometime ago =)
u can try it out here: http://www.dfbarracks.com/mapdb/index.php?action=dm&mid=1147...
*EDIT*
However ive forgot to update the screenshot.
The Day my Enemies went to Heaven, I was left in Hell
Thou Shalt Kill
|
|
|