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Map Details: AW_A3_SW_SubWarfare



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all jo maps by Swarrior

AW_A3_SW_SubWarfare

Map Creator:

Swarrior

Game Version:

Joint Ops

Game Type(s):

SINGLE PLAYER / COOP

359 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

2 users have rated this map.
DFB Rating: 


Not Rated

User Rating: 

9 of 10





Map Description:

This is my the 1st of my A3 series of Maps. Also my 1st AW map. There is lots of action and the BGs really make you work hard. Best played with 4 or more players. I had a minor complaint that the gunboats were not visible which could be islolated to the PC the was running the map. Description: Island/Land Based mission to destroy all the Xerox machines on the subs along with other targets. The subs are well protected with Migs and Apaches. Map Level=Advanced. Good Luck.

[ 4 users have commented on this map ] [ Comment on this Map ]


Single-player doable and challenging gameplay...


Posted: Wednesday - February 6, 2008 6:59PM

Posted by: Sgt.Saunders

...as there was a little bit of everything to tackle in this map; i.e., attack helos, tanks, MIGs, human-seeking javelin/stinger dudes, PBRs, etc., yet all were not impossible to defeat. The majority of the AI were well-placed and their accuracy/interaction was realistic. Also, unlike with 'IC', the JO javelins 'locked-on' the first time and remained accurate throughout gameplay...the one issue I have with the 'IC' mod. The continual Rebel alarm at 'D' soon became irritating as heck and I had hoped that it would've at least ceased upon the destruction/elimination of the objects/BGs there. This 'lag free' map ended/cycled just fine upon the destruction of the last photocopier aboard the last submarine. Thanks for another fun 'AW' map 'SWarrior'...cheers.




good map...


Posted: Thursday - February 7, 2008 8:39PM

Posted by: bluemitsu

We playe it with 4 players and it challenged us pretty well. Nice action in a nice landscape. The only thing that bothered me for real was the tank "in" the roof at "D", which i had considered as an automatic gun first. Anyway a good job Swarrior...cheers




REply


Posted: Wednesday - February 13, 2008 3:58AM

Posted by: swarrior

Thank you guys for the comments. Feedback really helps me a lot when making future maps. Thanks again!!




Problem


Posted: Monday - February 18, 2008 12:31PM

Posted by: Halenik

I could not figure out how to "kill" the radio inside the first building to release the helicopter and boats. It just wouldn't die! Satchels, RPG's, AT-4's or a knife for that matter would not work. Help?


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