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Map Details: ILLEGAL WEAPONS!



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all tnexp maps by DAVID SNOW

ILLEGAL WEAPONS!

Map Creator:

DAVID SNOW

Game Version:

DFBHD: TerraNova EXP

Game Type(s):

SINGLE PLAYER / COOP

1120 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

5 users have rated this map.
DFB Rating: 

9 of 10





User Rating: 

9 of 10





Map Description:

SINGLE PLAYER

Local informants have reported the enemy is using a factory in the industrial city of Gamobaku to manufacture weapons which were outlawed by the United Nations treaty signed by the countries in this area of Africa. Reports say the weapons are being distributed to enemy sympathizers and terrorist organizations by ship and rail. Five-One, you are being sent in to act as a spotter for our B-52's and A-10 Thunderbolts so these weapons can be destroyed. Infil and extract is by Zodiac boat. Mission instructions will be sent in during mission progress.

A special Thank You goes out to 7>Snake for his help with this mission. This is my 25th map for Delta Force Barracks! I sincerely hope you will enjoy it.

David Snow


[ 5 users have commented on this map ] [ Comment on this Map ]


3 Letters: WOW


Posted: Tuesday - May 11, 2004 2:22AM

Posted by: Honya

Congradulations on an excellent map Dave. I have played all of your maps, and you have greatly improved over time. And on your 25th map, i was expecting a lot, and i was NOT disappointed. This map has lots of details, so much that it kind of made my computer laggy ^__^". One thing i must say is that the A-10 attack runs were AWESOME!!! It was an excellent show of A-10s using their 30mm cannons and their rockets and it was very well orchestrated. The length of the mission was adequate and not extensively long as your long map. As i was playing the mission, i thought to myself how great it could have been if i had a team mate with me instead of going solo. But i do realize that having a team mate might have been a nuisance because they could have been easily "stuck" in the map (because of all the debris.) The friendly rebel attack on the weapons plant was a nice touch, and the villages were well detailed. In conclusion, this is a very good map. I give a 9.5/10. Looking forward to your next map.




Great Map......


Posted: Thursday - May 13, 2004 11:25PM

Posted by: RedNR

Well dave I took a look at your map great job must I say, took a while to beat but it finally happened.... Great job on mixing EXP with TS, good placement of enemies....
I saw a mistake in the map not a big one thought, the olymic hotel near the beggining of the map has a little floating problem and it's a PSP but as I said no Biggie....

And I almost forgot to say very well decorated actully fells like your their well as far as rating goes 9/10 great job keep them coming...

RedneckRetart DFB Map Rater





Finally


Posted: Friday - May 14, 2004 11:49AM

Posted by: 7>Snake

Some people commenting on this map. Having the opportunity to help out a bit, I didn't want to have too much to say without independant review (sort of like kissing your sister I imagine?). I thought the map was great from the first moment I saw it. With the improvements and changes Dave has made this should be a definite keeper. The layout is terrific, the concept great, the play even better. A hard map that makes you work for success. Good use of wac, sounds, decorations and ideas. Dave you really should submit this for the new Map of the Month - it's got my vote!




Illegal Weapons--Destroyed


Posted: Monday - May 17, 2004 12:24AM

Posted by: Farmdog

Yet another highly detailed map by Mr. Snow with a lot of activity going on. I enjoyed the ride up the river as we headed to the ville—lots of detail to take in during the ride. The villages were set up nice and the occasional window shooter kept me on my guard. The enemies were spaced around fairly well, although if you don’t stay on top of them you might run into a surprise. I ran into a building and was ambushed in different positions, so it took a few attempts to get throw that. Not knowing what Mr. Snow had in store for me I was careful with the save points, however there are an ample amount of save points and med kits. One detail I liked was the help of the friendly rebels…that was a nice touch. And I wasn’t punished for quickly dispatching locals who liked to throw rocks at me. This is the first map in EXP that I’ve played which made use of the rail facilities. It was nice to see the rail heading down to the piers. The shipyard had a lot of detail, which I’m glad I took the time to inspect because the entire place was later laid to waste by the CAS missions that were running for about 5 minutes towards the end. A lot of effort went into making this map work as smoothly as it did—all WPs, WACs and events appeared to work perfectly. Lots of creativity and an overall excellent mission concept tied together with high detail make this another classic. 9.5/10




Nice Map...!!!!!


Posted: Thursday - August 5, 2004 9:52PM

Posted by: joselz

Finally i just finish your map, and i can say that i Enjoyit very good, It take me long time to complete but finally "Illegals weapons destoyed "
Nice job you have done with this one!
I rate it 9/10! Good work dave!
Thanks
J.L.



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