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Map Details: Cocaine Harbor



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all bhdts maps by Ð觧ím8†ôR

Cocaine Harbor

Map Creator:

Ð觧ím8†ôR

Game Version:

DFBHD: Team Sabre

Game Type(s):

TDM and TKOTH

203 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

1 user has rated this map.
DFB Rating: 

6 of 10





User Rating: 

8 of 10





Map Description:

This is my first TS map submit as I am mainly working with Terranova's EXP mod(thanx Bullet!). This is actually the sort of map style you don't see often. The map changes from day to nite (set at standard 30 min), and with the help of MR POW's ref maps, I made the lights destroyable via Power Generator. Is set for TDM and TKOTH with seperate bms files for each. The map itself is set as a not-so-jungle map laid out in plantation style with 3 spawn point for TDM...2 for TKOTH. Believe me, it will become very difficult for each side as darkness falls so try to rack up the kills or take the KOTH zone early before the other team destroys the generators.

[ 2 users have commented on this map ] [ Comment on this Map ]


Fill 'er up!


Posted: Monday - March 1, 2004 4:28PM

Posted by: anoshi

If you could have a server that hosts 200 you'd have a great round here. I think you've stretched the map out far more than the game can accommodate for. Some nice visual moments, but too little effort has been put into the zone area. Too many destroyable objects which could have otherwise been of great use to the player. Are the key generators marked on the spinmap with a target object marker? 6/10




?????


Posted: Friday - March 5, 2004 7:50AM

Posted by: Wootenator

What are you talking about too big? This map isn't near as big as the stock TS maps...


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