Map Description:
This is a IC 4 map...
Updated 2/28...The Enemy has taken Hostages and Hid them somewhere in the Jungle... Recon the Area, Find your Informants, and Rescue the Hostages... Made slight change to objective sequence for better flow... hidden object was still triggering throwing off objectives a slight bit.... also will tell you what you missed before you proceed....
But could not get it to end. The exvac chopper and resuce chopper just stopped and stayed in midair. Otherwise good map
» Thank you
Posted: Thursday - February 26, 2009 7:56PM
Posted by: O4103
I have noticed that if Enemy Hummers are shooting at Extraction Helo, it will evade enough that it misses trigger... will patch and upload tonight
» Not ending
Posted: Thursday - February 26, 2009 8:09PM
Posted by: KSerena
Got the same problem as above, the helis come and leave, only to crash into each other at the last waypoint. Map never ended. Another problem I had was PSP A that never unlocked, could be that I missed something, but the next one, B, did unlock somehow. Since the map was pretty easy, I decided to stop searching for the trigger for A and went to B, and then to C, and then to the extraction that never ended.
I didn't really pay close attention during the extraction to see why it failed, however after I checked the wac to see what triggers the end, and used the center view option in nile to see where this trigger was, I think it might had to do with the 50cals near the extract, as I think the pilot increased altitude after being shot by the 50cal jeeps, it might have missed the trigger by flying over it.
Finally, while playing I had the idea the AI accuracy was left at the default settings, and a quick scan of the npz file confirmed this. The default settings aren't very realistic however (no idea why nova made these the default). The map wasn't very hard however, getting it to end correctly in 99% of the cases is more important right now.
» lol
Posted: Thursday - February 26, 2009 8:11PM
Posted by: KSerena
Seems we were typing at the same time and you already found the problem. One more thing I forgot to mention, at X I sometimes spawned on the roof of the heli rather then inside. Not a problem that causes the map not to work, as you could simply jump into the water, just looked a bit weird.
» LOL
Posted: Thursday - February 26, 2009 8:36PM
Posted by: O4103
I updated the wac file... tricky spawning in a helo....although the helo never changes hieght, sometimes it kick you to the roof... most people use the bigger helo, but I like the looks of the Blackhawk in this row.
After you meet the two guys at the beach... they tell you to see their friend on the Docks... he triggers the spawn point to show...
added a back up trigger, just in case helos being fired on... don't know why, but if the gunners firing, misses the trigger... but will hit the back up..
Thanks for the comment, and let me know of any more issues...
» update
Posted: Thursday - February 26, 2009 8:53PM
Posted by: *HmS*Trevor
Played the update, everything worked well, very nice layout and a very good single player map. Keep up the good work
» unknowen
Posted: Thursday - March 5, 2009 9:32PM
Posted by: SnapDragon
AI,s dont shoot get red cross but if i shoot thy shoot
the ones we talk to no red cross i down loaded 2 times
today 3/5/09 help
» Sorry About That
Posted: Thursday - March 5, 2009 11:42PM
Posted by: O4103
I sometimes switch my AI to Neutral to test my triggers... Must have forgot to switch back... Problem should be fixed now......enjoy...