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Map Details: Skyscraper



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all lw maps by Dancerooster.com

Skyscraper

Map Creator:

Dancerooster.com

Game Version:

DF: Land Warrior

Game Type(s):

DM, KOTH, TDM and TKOTH

1634 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

1 user has rated this map.
DFB Rating: 

6 of 10





User Rating: 

10 of 10





Map Description:

Dancerooster's award winning creation, "Skyscraper". This has got to be the tallest map in DF history. Why? Because I tried to make it higher and it went outside of the map limits. This one of a kind map is massively tall. It is a skyscraper under construction with a huge crane hoisting a large steel truss over 400 meters into the air. There are lots of rooms and hallways with catwalks, steel beams, industrial equipment and a secret passage. This map has it all, high places for snipers, cover, close quarter areas, armories, hazmat, trucks unloading cargo, and lots of ladders. The rolling hills surrounding the site, provide lots of open country for those that have to be in rag weed to enjoy life, or death in this matter. Drop in with parachute spawns or the nerve racking random anywhere respawns. There are Lots of objects made from pieces and parts of other objects. This is a really fun map, great for DM or TDM, and with a few small modifications KOTH and TKOTH. Be careful up there, if you fall off of any part of this building you will get a suicide death. It's that tall. Bring a rag, your guaranteed to get a nose bleed from this map.

[ 3 users have commented on this map ] [ Comment on this Map ]


dancerooster


Posted: Monday - March 12, 2007 6:09PM

Posted by: perigrine falcon

very nice custom structure brought back memories of my DFLW map sub@brest(subpen map). spawns are a little uneven. 5 red spawns, 2 primary red; 17 blue spawns, 8 primary blue. primary spawns the game just uses once when first entering map after that the game uses regular spawns. 524 crate,square used in sky tag is is over twice as much of other items used in map alot of items will cause lag also sky tags cause lag. a little more deco and foilage would add atmosphere and play to the map if u reduced sky tags 200-300(could be reduced by around 100 without changing size) u could add some deco and still reduce the lag
DFB mapmaker/rater FALCON (5.6) 6/10




Thanks


Posted: Tuesday - March 13, 2007 5:50PM

Posted by: Dancerooster

I have used your sugestions and corrected the map. I have reduced the sky tag by over 200 items and ballanced the spawns so there should be 16 red 5 primary, and 16 blue 5 primary. I kinda got lost when I placed these spawns and dont know how to pull up a list of stats on the map. Thanks for the usefull sugestions, I will use them in future maps. Dancerooster




YW


Posted: Wednesday - April 25, 2007 2:00AM

Posted by: perigrine falcon

good to know you can humbly take constructive critism its one of the traits ull find in most all good mappers. congrats on your map getting picked for featured DFLW map as its one of the better maps ive seen in awhile. keep mapping


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