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Map Details: CuF Team Down!



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all joic maps by {CuF}Mr Mojo Risin

CuF Team Down!

Map Creator:

{CuF}Mr Mojo Risin

Game Version:

Joint Ops: International Conflict

Game Type(s):

SINGLE PLAYER / COOP

717 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

5 users have rated this map.
DFB Rating: 

8 of 10





User Rating: 

9 of 10





Map Description:

Your helo has crashed, but your team is still alive. You have to eliminate enemy forces who have taken over 3 islands. They are well dug in so get ready!

[ 5 users have commented on this map ] [ Comment on this Map ]


Nice


Posted: Sunday - February 11, 2007 11:01PM

Posted by: badar123

Nice BGs placement....good map......AI accuracy a pain in the a$$ but had fun.Keep it comming.







Posted: Monday - February 12, 2007 6:39AM

Posted by: jabo1SFH

ok map. kind of a let down at the end as we were rolling pretty good, then last guy was killed and map suddenly ended. maybe a little more action in your next map?




Nice!


Posted: Tuesday - February 13, 2007 7:40PM

Posted by: tiger16

Good job on this map. Bg's are well placed, no respawns, and gameplay was way above par. Keep up the good work!







Posted: Friday - February 16, 2007 2:51PM

Posted by: housemouse

This map really keeps you on your toes. Great AI placement..and VERY accurate...had high framerates throughout the map....nice 10/10




Meeting-up with the other helo crash survivors...


Posted: Monday - April 9, 2007 2:05AM

Posted by: Sgt.Saunders

...sometime during gameplay would've been a unique twist. No respawners, no shooting foliage, no human-seeking jav dudes, and a target which wasn't impossible to to locate actually made this map enjoyable. BGs were well-placed and the majority were extremely lethal, as they were able to shoot me out of the 'Little Bird' at great distances. An armory was indicated on the map within the sandbag compound between 'C' and 'E', yet I couldn't locate it anywhere. Map had plenty of action and AI accuracy made gameplay extremely challenging. Map was 'lag free' and game ended/cycled just fine upon elimination of the designated target objective...good job.


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