»
Home

 »
News

 »
Submit News

 »
Forums

 »
Today's Posts

 »
Map DB

 »
Downloads



 »
Submit Maps

 »
DFX2 Maps


 »
Submit Maps

 »
Downloads

 »
DFX Maps

 »
DFX Mods

 »
Map Making

 »
Tut Maps



 »
Submit Maps

 »
Downloads

 »
JO Maps

 »
JO:E Maps

 »
JO:IC Maps

 »
JO:AW2 Maps

 »
Map Making

 »
Tut Maps

 »
JO Mods



 »
Submit Maps

 »
Downloads

 »
BHD Stats

 »
BHD Maps

 »
BHDTS Maps

 »
BHDEXP Maps

 »
Tut Maps

 »
BHD Mods


 »
Submit Maps

 »
Downloads

 »
Maps



 »
Submit Maps

 »
Downloads

 »
Maps



 »
Submit Maps

 »
Downloads

 »
Maps



 »
Submit Maps

 »
Downloads

 »
Maps






Map Details: CMHQ -Codename NoName-



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all jo maps by Jaslew-CMHQ-

CMHQ -Codename NoName-

Map Creator:

Jaslew-CMHQ-

Game Version:

Joint Ops

Game Type(s):

SINGLE PLAYER / COOP

1190 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

7 users have rated this map.
DFB Rating: 

9 of 10





User Rating: 

10 of 10





Map Description:

IC coop V3 Codename NoName, my third map, hope you all like....... no story, no name, just enter the city using the underground tunnel, destroy and kill everything and get to the chopper to make your escape. you Must destroy 1) Weapon Crates, 2) All Technicals, 3) All Computers And Radio Equipment, 4) All Chemical Tanks, 5) Sam's, 6) Reach Chopper Have Fun!

[ 11 users have commented on this map ] [ Comment on this Map ]





Posted: Wednesday - September 6, 2006 5:26AM

Posted by: housemouse

At first I thought this was going to be an easy one (1-3 players)..the further along I got, the more I upped that number..lol Great layout here and a really well thought out map. We had a lot of fun...9/10







Posted: Wednesday - September 6, 2006 10:27AM

Posted by: iowa

Great! Nothing better!




thanks for the comments


Posted: Wednesday - September 6, 2006 10:41AM

Posted by: jaslew

thank you for your comments and i'm glad their positive! lol i'm confident i can create more maps of the same quality, if not better as my map making knowledge grows and of course thanks to brad g for helping me when i didn't even know what a wac file was, lol




Now that was a blast!


Posted: Wednesday - September 6, 2006 1:05PM

Posted by: Prinny_SoC

The layout was great and everything worked and we all had a lot of FUN.....There were of course some really difficult areas and I promise I did warn the rest of the players, lol.........Keep it up Jaslew you are doing a superb job - Prinny




Great Map


Posted: Wednesday - September 6, 2006 3:49PM

Posted by: TM.OldMan

Great Map. Played it lastnight with the squad and we loved it. we all gave it a 10. keep up the good work.




thanks again


Posted: Friday - September 8, 2006 12:08PM

Posted by: jaslew

thanks again for all your kind comments




Another Nicely Flowing Map...


Posted: Friday - September 8, 2006 11:42PM

Posted by: Sgt.Saunders

...as everything worked just fine and map ended as it should. As usual, I tested this map alone and it's certainly single-player doable, but I did get 'smoked' plenty of times, especially at 'C'...wher the smoke and action is heavy. After that, although still getting killed by the respawners, it was a simple progression forward toward the next PSP. I had no problem locating the triggers...it just takes a little bit of searching, but they're easily visible. Another well-planned and 'bug free' map makes this another one of your gems. Can't wait to play more great maps by 'jaslew'...thanks.







Posted: Saturday - September 9, 2006 9:10AM

Posted by: Brad.G

Thats what we like to see.... well done mate ;)

Brad G
-CMHQ- Squad Leader
DF Barracks Staff





agree


Posted: Saturday - September 9, 2006 2:38PM

Posted by: RAP~RSU~

Agree with all comments above...layout good,well placed BGs,excellent for Teamplay with nice surprises..well done.This map runs/ends/cycled fine on our deicated server.Keep up your good work.Looking forward to your next.9/10
RAP~RSU~
DFB Maprater





Well did anyone notice these items?


Posted: Wednesday - September 27, 2006 11:56PM

Posted by: Dawg O War

OK the map layout and all was great! What just comes into question are some enemy hidden well behind thick bushes, behind heavy smoke(as bad as shooting out of fog), blur(heat waves), a number of mgs were set so they could glitch shoot you through wall(accident maybe?), and the use of that clear wall (helo platform) to block our shots at enemy. I would say that was pretty dang sadisitic of you. LOL! Other than those things it was a really nice map.




Dawg O War


Posted: Thursday - November 2, 2006 6:49AM

Posted by: jaslew

Having played the map several times, i've not come acroos an mg that can shoot through walls, there's one high up that shoots down, but i don't know if it is one of the ones u mention. Anyway, if any shoot through walls, it is totally a mistake. As for the "clear wall/helo platform", thats not what it is. Since the IC3 update, some object are visible to the host/server but to other players they seem invisible. I had noticed that 2 decorative vehicles were doing this, an exploded Btr and a blown out truck. I have now changed these objects and replaced them with other objects. These are now visible on the updated map, but i havent got round to uploading it on to here yet. i will do that asap ;-)


Refresh Thumbs | Advanced Search | Submit Map | My Control Panel














DFArena
« 

Nova-HQ
« 

DFReload
« 

Novalogic
« 

Mod Depot
« 

Novaworld 2
« 



Home
« 

FAQ
« 

Forums
« 



Staff
« 

Contact Us
« 

Link To Us
« 

Jobs at DFB
« 

Privacy
« 

Our Mission
« 

Terms Of Use
« 



Special Ops
« 











Copyright © 2002-2018 - All Rights Reserved - DFBarracks.com
Site Design by A.Bullet