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Map Details: SBT_Crossfire



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all joe maps by SBT_CrunchyFrog

SBT_Crossfire

Map Creator:

SBT_CrunchyFrog

Game Version:

Joint Ops: Escalation

Game Type(s):

SINGLE PLAYER / COOP

964 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

2 users have rated this map.
DFB Rating: 


Not Rated

User Rating: 

9 of 10





Map Description:

Just a quick city type map for use with pistols. However, you can have some real fun with flashbangs and knifes. Goals are very easy, 1. Destroy the crates 2. Find and kill the Commander Update: Removed the random Join SBT text from the WAC file. I had this map running on our server for awhile. Sorry about that.

[ 10 users have commented on this map ] [ Comment on this Map ]





Posted: Tuesday - August 23, 2005 8:26PM

Posted by: cru stingray

nice little map,we did as you said went in with knifes pistols & flashbangs only,created a better game,7/10 because of scale,look forward to a bigger map next time :) cheers for the game







Posted: Tuesday - August 23, 2005 11:33PM

Posted by: SBT_CrunchyFrog

Thank you for the rating. How many people did you have on the map? I think I could make a bigger pistols only map. Should be fun.







Posted: Wednesday - August 24, 2005 12:43AM

Posted by: cru stingray

yeah i like the idea of that,only 3 of us played it,just try a little different,like psp 1 psp 2 psp 3 pretty much same,few rpg between sporn with good ai,just change scenery 1,2,3 psp and job done m8, you need any help if using nile,i can help..pm me you seem to have the code soldier :)







Posted: Wednesday - August 24, 2005 9:33AM

Posted by: Brad.G

hey mate. ive just been reading your wac file and was curious to know why you have put incomplete text fields? if never() and elapse(60) then //Message text("") text("Destroy the crates.") text("Kill the Commander.") --------- the bit i mean is text("") . i could understand why you had done this if you were using the chain command, although was just wondering if you had done this for another reason







Posted: Wednesday - August 24, 2005 9:10PM

Posted by: SBT_CrunchyFrog

It runs in the beginning of the map. As soon as you start you are givin the objetives. It dosen't stay up for long however. I could change the time to go longer.







Posted: Wednesday - August 24, 2005 9:24PM

Posted by: Brad.G

yes i could see that, but i think you misunderstood what i mean. have a look at the wac file and you will see f never() and elapse(60) then //Message text("") text("Destroy the crates.") text("Kill the Commander.") ------ now what i mean is , yes it will display the tect Destroy the crates m and the text kill the commander.... but you also have text("") there which has no text between the "s ... which wont display anything. but what it will do is use more processor which helps to create lag... its little things like this you want to watch out for, as alot of little things causes lag mate :)







Posted: Thursday - August 25, 2005 12:30AM

Posted by: SBT_CrunchyFrog

Sorry misread your comment. Yes it's more of a place holder so the text stays on the screen a little longer.




nice


Posted: Thursday - August 25, 2005 2:24PM

Posted by: M4L~SMOKE~

we played also with pistols and satchels was good little map i agree could have been a abit longer and little more spread out but was a fun little map we enjoyed it thanks alot for it.







Posted: Thursday - August 25, 2005 9:12PM

Posted by: SBT_CrunchyFrog

Thank you all for your comments. I had fun making this one. While it's not my first map, it is my first to be released to the masses. I am working on another pistol map now. Larger, a few PSP's and possibly rocket guys. Should be ready soon.




really nice CQB map


Posted: Sunday - April 16, 2006 11:17AM

Posted by: Devilfen

Pistol map? I hate pistols... I played it with IC mod and a nice sounding AK47... and it was not easy. I can't imagine how hard this map would be playing with pistols only. It was really nice and harder (and longer) than "Have a nice day". I think this map is long enough for my standards. I liked it a lot. 10/10. Waiting for more CQB maps.


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