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Map Details: The Rush



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all joic maps by Mr WebMaster

The Rush

Map Creator:

Mr WebMaster

Game Version:

Joint Ops: International Conflict

Game Type(s):

SINGLE PLAYER / COOP

1047 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

6 users have rated this map.
DFB Rating: 

8 of 10





User Rating: 

8 of 10





Map Description:

(No Respawners) Updated: April 2007

Objective: Eliminate all rebel AI.

This is an "ant hill" map; meaning it is pure fun, zero thinking involved. Point in the general direction of the attacking AI and shoot (a lot)!!

Once all rebel AI have been eliminated - the map will end. It was created to just have fun with - please do enjoy it.


[ 9 users have commented on this map ] [ Comment on this Map ]


great map


Posted: Friday - June 3, 2005 11:14PM

Posted by: cru stingray

like it alot m8,bag guys come from everywhere lol,2 of us did it,plenty of deaths,keep them coming good mapping




Loved It


Posted: Saturday - June 4, 2005 2:10AM

Posted by: PHM-Graybear

We loved this map. It was really intense. We had seven guy's playing and it was like walking into a buzz saw lol. You are right, no thinking in this map ! YOU DON"T HAVE TIME !!!!! lol




fun


Posted: Saturday - June 4, 2005 8:26AM

Posted by: RAP~RSU~

Yeah we had a lot of fun too.Normally I dont like it when u get shot at PSP but in this case......it was an Massacar. No thinking...just killing...good Warm up map.GJ 8/10




Kind Words


Posted: Saturday - June 4, 2005 7:42PM

Posted by: Mr WebMaster

Thx all for your kinds words of encouragement. It makes map making for the public much easier when people actually enjoy what we create.

My apologies to all who dislike WP kills; but like I said - it was created in the true fashion of those old ant hill maps we all used to play back in the early DF days.





What the rush?


Posted: Saturday - June 4, 2005 10:43PM

Posted by: Wally

I didnt even had time to have a cup of coffee, great map! Wally




lol


Posted: Sunday - June 5, 2005 2:07PM

Posted by: RAP~RSU~

ROFL Wally Happned me too....my Cup of Tea was after the map an Icetea...bäh




Nucking FUTS!!!!


Posted: Tuesday - June 7, 2005 4:26PM

Posted by: El_BastardoBS

The map had a few deco issues. Some floating items. But hey half my maps do to. I found that the AI may have been a bit too accurate for what was going on here. Which was total annihilation of my team....LOL.....pretty crazy man!!!!! We didn't stand a chance!!!




what the?


Posted: Friday - June 17, 2005 8:43PM

Posted by: danel

floating platforms that had no porpose?, a tank that contently blew up?, a steam vent that came out of a hill for no reason? i know u said no thinking involved but u could of put alittle thought into it! and it didnt finish this end ( maybe mist a guy i guess but we looked everywhere) sorry mate just my thoughts only.




To: danel


Posted: Saturday - August 13, 2005 2:00PM

Posted by: Mr WebMaster

Guess you have not played many of my maps then... cuz if you had, you would know that not one single map I have ever created is "normal".

Yes, things are floating in the air, vents in the hill, etc. The entire purpose of these maps is to have fun, normal is boring and that is NOT me at all.

But I do very much appreciate the comments on my creations. :)



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