This map is similar to my last "DemonTemple", except I made this 1 a TDM and FB map also and changed things. This map also has an invisible floor ("No Voxels", Killersnake). No floor or (NO Voxels) makes it really confusing and hard to aim properly, especially if you give it a mirror effect. This map is definately FUN.
I'm not much of a TDM player, but i had to have this map. Very creative! Good job man. I like it a lot and i'm sure my teamates will as well.
» Very Cool
Posted: Monday - September 20, 2004 9:55PM
Posted by: demonnightmare
very cool map. It plays very well, and can be used as razorball also. Very nice job Wolfie
Posted: Tuesday - September 21, 2004 8:01AM
Posted by: sov
Bro this is awesome, how do you do ;-) realy great
» dfb staff comment
Posted: Thursday - September 23, 2004 6:46PM
Posted by: $10.dollar bill
Hi well not as good as demon temple the object alignment put me of flashing on the walls and crawl pipes there,s a post on z values for walls in the dtfd map builders forum here at the barracks any how al give you the value for a wall on top of a wall its 2 206 and if you want values for crawl pipes al write them on a text document if it helps for future maps so overall it gets a 5/10 wish you well in your map makeing Regards dfb staff map rater $10.dollar bill