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Map Details: Bloodspill Hill



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all tnexp maps by Toy Machine

Bloodspill Hill

Map Creator:

Toy Machine

Game Version:

DFBHD: TerraNova EXP

Game Type(s):

TDM

141 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

DFB Rating: 

5 of 10





User Rating: 


Not Rated

Map Description:

Set on Bloodspill Hill, this map pits Reds (defending the hill) against Blues (Charging the hill). Blues must advance up the hill and take any psp's they want. Emplaced weapons galore here. A Blackhawk go's from near a blue spawn point and takes a route around the hill providing good opportunity for plenty of kills from blue team. High action map with distant AA fire in the distant.

[ 2 users have commented on this map ] [ Comment on this Map ]


Ok I downloaded your map...


Posted: Wednesday - August 18, 2004 7:43PM

Posted by: ~CHAOS~

and I did like the terrain that you used. I agree with you that it will be a bloodspill. Mainly for the gunners and cqb type players. You should add more cover for them. I dislike running a marathon to get to a PSP. Check your trees and buildings-they are floating!!! Not much happening on this map other than objects positioned in certain areas. Try doing some custom work to improve your map making. 5/10!!!

~CHAOS~

DFB MAP RATER





Screen Shot


Posted: Sunday - August 22, 2004 2:11PM

Posted by: 7>Snake

Another hint that may help people decide to download your map. Try using a screen shot where something can actually be seen. My monitor brightness is set at 100% and all I can see is a glowing orange blob in part of the screen, a darkened outline of the knife, the compass and player stats. As the map maker you know what the screen shot consists of and what is in it so can probably see things others can't. If necessary adjust map settings only for the purpose of making a screen shot then return them to normal for the map. I once made an entire waypoint route and helicopter flight just for the purpose of taking a screen shot. These were then removed after the screen shot was completed. Sometimes the extra work is more than worth the effort.


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