»
Home

 »
News

 »
Submit News

 »
Forums

 »
Today's Posts

 »
Map DB

 »
Downloads



 »
Submit Maps

 »
DFX2 Maps


 »
Submit Maps

 »
Downloads

 »
DFX Maps

 »
DFX Mods

 »
Map Making

 »
Tut Maps



 »
Submit Maps

 »
Downloads

 »
JO Maps

 »
JO:E Maps

 »
JO:IC Maps

 »
JO:AW2 Maps

 »
Map Making

 »
Tut Maps

 »
JO Mods



 »
Submit Maps

 »
Downloads

 »
BHD Stats

 »
BHD Maps

 »
BHDTS Maps

 »
BHDEXP Maps

 »
Tut Maps

 »
BHD Mods


 »
Submit Maps

 »
Downloads

 »
Maps



 »
Submit Maps

 »
Downloads

 »
Maps



 »
Submit Maps

 »
Downloads

 »
Maps



 »
Submit Maps

 »
Downloads

 »
Maps






Map Details: AW-Resident-Evil2-by-MIA



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all jo maps by MIA

AW-Resident-Evil2-by-MIA

Map Creator:

MIA

Game Version:

Joint Ops

Game Type(s):

SINGLE PLAYER / COOP, TDM and TKOTH

502 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

2 users have rated this map.
DFB Rating: 


Not Rated

User Rating: 

7 of 10





Map Description:

After that last mission the Umbrella Corp are taking you seriously, and have laid a trap after giving you a lead on another of their hidden bases. When you attack you believe that with all this armoury at your disposal it's going to be a cake walk, well think again. It's not until you call in an air strike that you spot the flak guns mounted on top of the structure you're attacking, so you shout out the orders to take out those guns. ### Advanced Warfare Mod Required ### Enjoy MIA

[ 3 users have commented on this map ] [ Comment on this Map ]


aw map


Posted: Tuesday - November 13, 2007 9:18AM

Posted by: sgt goose

this is a great map mia i played till complete




Not bad


Posted: Tuesday - November 13, 2007 1:31PM

Posted by: tiger16

This your first AW map? Pretty good action in the opening. Did a good job, MIA considering the many bugs in the AW mod. Hopefully some or most of the bugs will be fixed in a few weeks. Keep up the good work!




The moaning of the undead was a 'slick' addition


Posted: Friday - February 8, 2008 12:37PM

Posted by: Sgt.Saunders

After all but two of the friendly bots (those two 'rocketeers' which remained at the opposite end of the map and did nothing) were slaughtered by the BGs during the initial malaise, I simply remained inside my bunker and tried to eliminate the waves of BGs on my own. Eventually growing weary of the continual respawners, I just simply left and allowed the game to run for awhile...only to return to discover that the waves of respawners eventually subsided; thus, I was finally able to move forward toward the underground fortress. The moaning of the undead was a 'slick' addition and I just left those which were unarmed alone, as they really didn't pose a threat. Aside from a few gunners and rocket dudes which were placed around the fortress exterior, there really wasn't any other substantial type of resistance encountered. This 'lag free' map ended/cycled just fine upon the destruction of the last stack of ammo crates. Keep-up the good work 'MIA', because IMHO, this is one of your better maps...cheers.


Refresh Thumbs | Advanced Search | Submit Map | My Control Panel














DFArena
« 

Nova-HQ
« 

DFReload
« 

Novalogic
« 

Mod Depot
« 

Novaworld 2
« 



Home
« 

FAQ
« 

Forums
« 



Staff
« 

Contact Us
« 

Link To Us
« 

Jobs at DFB
« 

Privacy
« 

Our Mission
« 

Terms Of Use
« 



Special Ops
« 











Copyright © 2002-2018 - All Rights Reserved - DFBarracks.com
Site Design by A.Bullet