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Author: Subject: Help with Way points
CR_Neekolie
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[*] posted on 3-26-2008 at 08:11 AM
Help with Way points


I need help adding waypoints for boats and vehicles. If youd rather help me through MSN. PLEASE my next map i want boats moving. thanks if you read and try and thanks who dont want to waste there time.=]

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Fireant
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[*] posted on 3-26-2008 at 10:07 AM


Youll need numbered waypoints, a group for the boat/truck and an area trigger... Then set the event.

Gimme some time and ill write a simple 1 up for ya






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CR_Neekolie
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[*] posted on 3-26-2008 at 12:49 PM


okay



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[*] posted on 3-26-2008 at 12:54 PM


Event 0: Blue Team Boat_1( boat is set to group 3)

Reset after 150 seconds

Delay event 10 seconds(less/more if you want)

Triggers:

Group 1 is within area 1 (area trigger is 1, players are by default group 1)
Actions:

Redirect group 3 to waypoint 1 - 0
Change Group 3 AI : AI state to Follow Waypoint
Change Group 3 AI : driver skill is Ace
Change Group 3 AI : combat speed = 20 km/h
Change Group 3 AI : patrol speed = 20 km/h






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If your too lazy to read and use the tools in the box thats provided,
dont ask whats been asked before. READ AND LEARN!

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CR_Neekolie
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[*] posted on 3-26-2008 at 03:11 PM


im kinda stuck, what are the trigger conditions and type. and the Action type and subtype?? sorry lol.
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[*] posted on 3-26-2008 at 09:41 PM


If you add me on msn, I can help you with it...








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CR_Neekolie
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[*] posted on 3-27-2008 at 12:40 AM


alright i added you, ill be on all day.
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[*] posted on 3-27-2008 at 06:38 PM


Take a look at this..

http://www.dfbarracks.com/vehevent.php

Or here, in the downloads, I thing I include a demo mission with that one as well..

http://www.dfbarracks.com/downloads/index.php?action=df&fid=...

For boats, you should change the AI text file to "boat--zodiac" if it's not already set at this..










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