ColEagleEye
Private

Posts: 25
Registered: 9-16-2005
Location: Kansas City Mo.
Member Is Offline
|
|
Getting items from DF1 thru TFD into BHD
Is there a way to do it or not?
|
|
|
Q-dad~TAG
Colonel
   
Posts: 358
Registered: 11-19-2002
Location: Jessheim, Norway
Member Is Offline
Mood: Missing Doc
|
|
3DiView by FwO Raven (freeware) will at least export the 3d models from DF1 and DF2 as .obj files (you'll need to scale down the size a bit, probably
by a factor of 256), and it can also export the textures.
For LW and TFD I guess you could use Unwrap3D or Milkshake (both shareware), which also can be used for DF1/DF2.
You'll need to export the 3d models as .ase files (as input to the BHD modding tools). 3dsmax (expensive) is one alternative, there might be cheaper
ones...
The textures can be imported inside the BHD modding tools, where you also define collision boxes and other stuff (haven't used it, so can't give any
detailed advices).
I might have forgotten something obvious, and if so, others should be able to correct me...
|
|
|
ColEagleEye
Private

Posts: 25
Registered: 9-16-2005
Location: Kansas City Mo.
Member Is Offline
|
|
well i have 3ds 5,7,8,and 9 so i think im good there lol. Thanks bro!
|
|
|
Xx_jet_xX
Jet Lag
    
Posts: 746
Registered: 4-18-2004
Location: California
Member Is Offline
Mood: Whats next?
|
|
Hey col, send me the .3di's and the textures and i can get them into .obj with the skins mapped in a .mtl so you can import into 3ds. will lose
everything (object names, collisions, etc etc) but the object itself and skin map.
jet"at"wtf-squad.com
|
|
|