Scoob
Grunt
Posts: 2
Registered: 8-25-2005
Location: Dutch Fag
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Objectives: Linking to Events
I got a few questions :S
1. how can i make objectives.
2. How do i connect those objectives too a event, so when u completed the objective, u have too go too the next objective.
i hope anyone can help me with this.
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p1gs1ck
Map Rater
       
Posts: 522
Registered: 7-18-2003
Location: Limbo
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Mood: Vegas2!
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Hi
welcome to the frustrating world of map-making...
Answers:
1. in the dfx editor - once your map is loaded click on edit, then click on general information. Then select your win conditions from the drop down
lists.
So for example say you select
elimate all weapons crates
in the 1st drop down list
and
destroy radio equipment
in the 2nd drop down list.
Then you have 2 objectives available for the game. But you need to make them visible to the player so here's answer 2.
2.
Create an event with the following info to show the objectives to the player
In this example group 11 are weapon crates and group 10 are the radios
Event 1: show 1st objective (destroy weapon crates)
Triggers:
Null
Actions:
Show Win Subgoal 1
Event 2: weapons crates destroyed so show next objective
Triggers:
Group 11 has been destroyed
Actions:
Win Sub Goal 1
Show Win Subgoal 2
Event 3: radios destroyed
Triggers:
Group 10 has been destroyed
Actions:
Win Sub Goal 2
and so on....
Hope that makes it a bit clearer for you.
P1g
"I am not responsible for your stupidity, but if I had a sledgehammer it could be arranged"
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Scoob
Grunt
Posts: 2
Registered: 8-25-2005
Location: Dutch Fag
Member Is Offline
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its perfect, thank u very much
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chrislew200
Field Marshall
     
Posts: 3368
Registered: 3-30-2003
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Mood: ~RSU~ Is Home
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I have renamed this post so it can be made into a stickie for all members to benefit from. P1G thank you for this excellent tutorial on it and of
course Scoob thanks for asking.
Many Thanks
Chrislew200
No Longer Present
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