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Author: Subject: AI in tunnels
king snitch
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[*] posted on 7-15-2005 at 06:58 AM
AI in tunnels


First, a great forum. Lots of my questions are answered but i have still 1.
I'm having problems with AI in tunnels. When they are on guarding they don't react to anything and when they are not they walk trough the walls. You cannot put them on deaf.
Please help me with this.

King Snitch
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Fireant
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[*] posted on 7-15-2005 at 11:18 AM
This may or may not help....


Click here





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If your too lazy to read and use the tools in the box thats provided,
dont ask whats been asked before. READ AND LEARN!

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king snitch
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[*] posted on 7-15-2005 at 11:13 PM


No, not really. I had the same problem in JO but now they are in the tunnel. I am searching for a mark or an event that put those guys on deaf.
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sgt roc
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[*] posted on 2-28-2006 at 08:02 AM


read this thread by Cavebear and this one by me in another forum.

http://www.dfbarracks.com/forums/viewthread.php?tid=36316

http://www.dfbarracks.com/forums/viewthread.php?tid=36783

the one by cavebear is real exciting and the one by me tells how to make them stick. Do not use guarding feature.
There really are some good Ideas out there. Hope u find what u need.





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