king snitch
Grunt
Posts: 6
Registered: 7-27-2004
Member Is Offline
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AI in tunnels
First, a great forum. Lots of my questions are answered but i have still 1.
I'm having problems with AI in tunnels. When they are on guarding they don't react to anything and when they are not they walk trough the walls. You
cannot put them on deaf.
Please help me with this.
King Snitch
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Fireant
Hero Mod
       
Posts: 3166
Registered: 10-5-2003
Location: South Dakota
Member Is Offline
Mood: No Compromise
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This may or may not help....
Click here
DFB Admin Staff
If your too lazy to read and use the tools in the box thats provided,
dont ask whats been asked before. READ AND LEARN!
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king snitch
Grunt
Posts: 6
Registered: 7-27-2004
Member Is Offline
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No, not really. I had the same problem in JO but now they are in the tunnel. I am searching for a mark or an event that put those guys on deaf.
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sgt roc
Private

Posts: 35
Registered: 10-14-2003
Location: costa mesa , california
Member Is Offline
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read this thread by Cavebear and this one by me in another forum.
http://www.dfbarracks.com/forums/viewthread.php?tid=36316
http://www.dfbarracks.com/forums/viewthread.php?tid=36783
the one by cavebear is real exciting and the one by me tells how to make them stick. Do not use guarding feature.
There really are some good Ideas out there. Hope u find what u need.
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