oscar-ghostrecon--
Private

Posts: 43
Registered: 10-19-2004
Location: Baja California Sur, México
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Mood: Skin maker
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Color map
how can make the color map in photoshop?
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LoA
Corporal
 
Posts: 190
Registered: 1-18-2004
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Mood: go to hell
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that depends on which game you make on for jo uses a 24 bit tga image sized to 1024 1024
and uses a 32 bit tga image the reason for this is to make a alpha chanel and and a greay scale image useing diffrent shades of grey to counter
brightness or darkness
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oscar-ghostrecon--
Private

Posts: 43
Registered: 10-19-2004
Location: Baja California Sur, México
Member Is Offline
Mood: Skin maker
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I use Delta Force Black Hawk Down
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LoA
Corporal
 
Posts: 190
Registered: 1-18-2004
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Mood: go to hell
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all right then in bhd you need to make a 1024 by 1024" thats the size measured by pixels"
32 bit " you usualy select that when saveing a tga it will ask what bit to save as when saveing"
the reason i use 32 bit is too add a alpha chanel to counter the brightness that you get from the game engine usualy a copy and paste in to the alpha
chanel useing a darkend version of your height map works great or just a flat grey color will work but takes detail away from the terrain
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oscar-ghostrecon--
Private

Posts: 43
Registered: 10-19-2004
Location: Baja California Sur, México
Member Is Offline
Mood: Skin maker
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Ohhh
Thank you very much LoA
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LoA
Corporal
 
Posts: 190
Registered: 1-18-2004
Member Is Offline
Mood: go to hell
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np at all
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