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Author: Subject: Irene - the battle of Mogadishu
daskal
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Posts: 31
Registered: 12-3-2003
Location: Hungary
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Mood: Making SP maps

[*] posted on 7-17-2004 at 12:47 PM
Irene - the battle of Mogadishu


I would like to hereby submit my map for technical review, here is the link:

http://www.dfbarracks.com/mapdb/index.php?action=dm&mid=9840
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joselz
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Posts: 491
Registered: 4-24-2004
Location: Davie, Florida, 33325. United State
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Mood: OUT of MAPPING

biggrin.gif posted on 7-20-2004 at 07:50 AM
Ok, I take a look at the map very carefully


Ok, What I Found are:

SSN 4249 Get Stuck for 6 seconds in a wall when SSN 4250 Reach waypoint 84-16.
So, you can Incrase the Spawns (WP pause) to to 3 ro 4, of waypoint 84-16, Or move waypoint 84-16 One step to NW.


About the Fast Rope, I think the way it is , is OK.

Ok,
When Delta team are inserted on front of the T.G.(Target Building ), the little bird Take off 1 MINUTE after delta has been inserted.
In the Real life, those Helos take off like 3 or 5 SECONDS after delta has been inserted. so i think you May want to decrase the time in wich those helos take off.


this Map has very good use of tiles, sound, wac, decorations and AI's and Vehicles.

A good mix of civilians and enemy that keep you on your toes. A very well made map,
I Rate it 10/10 and deservedly so.

Any ways, this map is great and fun. :D
I really like this map. :)
Good Job Daskal.:cool:
Thanks J.L.




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