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Author: Subject: TIP fog color settings made easy
perigrine falcon
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[*] posted on 8-18-2003 at 09:23 AM
TIP fog color settings made easy


ever make a map and wanted to change the sky color only to be discouraged because you couldnt get the color you where wanting. you can get the settings needed for the sky color you want in just a few steps

1. open paint(start,programs,accessories,paint)
2. click colors on the task bar
3. click edit colors
4. click on an box under custom colors
5. click on define custom colors
6. slide tint scale to desired tint middle of scale is a good place(far right)
7. left click and drag cursor in color box untill desired color is found release mouse button
8. write the number down in the RED GREEN BLUE boxes
9. check the fog color box then place these numbers in the RED GREEN BLUE boxes in your dflwmed

now your map will have the desired sky color settings you have been looking for

this works in winME with dflw, dfbhd ,and probably dftfd

if your run into a 5 diget number multiply or divide by 256 to get the correct 3 or 5 diget number(some editors and/or paint may use 5 diget numbers, although highly unlikly)
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thumbup.gif posted on 10-21-2003 at 11:22 PM


Sounds interesting, will try that. Thanx.;)
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[*] posted on 10-22-2003 at 04:56 AM
more fog setting tips


check out this link i posted in the dfbhd mapmakers section on this site read my second post first post is the same as here

http://www.dfbarracks.com/forums/viewthread.php?tid=15111
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[*] posted on 11-22-2003 at 01:21 PM


Nice one I will have to try that!:D
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[*] posted on 3-17-2004 at 06:43 AM


Why dont you download the fog colour picker??

its in df2 section but works for all df games and any thing els actualy




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[*] posted on 3-17-2004 at 10:44 AM


well its just my opinion but why would i want to DL a program that is inferior to what is already on my computer click on the above link theres other things you can do with paint you cant do with the environment tool
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[*] posted on 3-18-2004 at 03:01 AM


lol i dont understand why youd wanna open the paint program let all the variables load up and then haft to flick thrugh settings to find the details you want when you could
just click on the colour you want and the numbers apear.




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[*] posted on 3-18-2004 at 02:24 PM
read other link


yes ive used programs like it in the past theres even websites with color wheels on them and ive used that fog color tool but if you read the other link you will understand why i use it. and once u get use to using it it takes longer to load paint than it does to find a color

if you have tried the step i layed out you would realize the code was taken from paint or using paint and the only difference between them is in paint it takes 2 more mouse clicks to get to the same thing but you have more options .

you would realize this if you would just
click on the link in my second post on this thread and try it instead of thinking the tool is the best option

can you get a sky color setting from a map you have played on a server using that tool????? NO
but u can using paint

the only way i would think it would be superior(in 1 way antway) to paint is if it put the color in the MED for you
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[*] posted on 3-20-2004 at 04:38 AM


to take a colour from a previous screen shot paint is the best option..

but for picking a colour nice n fast then why bother loading up a paint program using up extensive amounts of ram
"psp and other progs"
which will cause slow down espeshialy if you have the med and the game open at same time.
Wich may i add most decent map makers do,
I my self would only use paint if i wanted The Exact same colour as i had seen previously and had taken a screen shot of it.
Wich end of the day isnt very realistic.
With terrain and map making I tend to just use my colour picker as its much faster less ram used and alows more programs to be ran without slow down.

opening paint shop pro or any other decent paint program.
then runing the map editor.
and opening the game will caus more slow down than its worth.

its up to you how you chose to pick these colours.

But you could at least let people know about the flip side of the coin.




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[*] posted on 3-20-2004 at 04:57 AM


Last post in this topic for me.

in this subject there are 2 choices.

1st is follow the long instructions 1st posted in this topic.

2. download the fog colour picker
click on the colour you want and paste the numbers it pops up.

you decide which is easiest fastest and most logical.




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[*] posted on 3-28-2004 at 06:40 PM


yes its just a choice.

i perfer paint/paintshop pro and if you follow the instructions after about 3-4 times you would get it and wouldnt need to read them again.

it took me 8-10 seconds to get to the color picker in paint with out a short cut. once you know where its at it doesnt take long

it took me 12-15 seconds to get to the color picker i DLed with out a short cut.

thats harder to find than paint without a shortcut

as far as using up resourses ive never had the problem of it slowing anything down unless icq the game and the med is running at the same time but icq and/or DFLWmed is a resourse hog when used at the same time for some reason.

but i just use it for sky color i can see if used for terrain colors if you make terrains you would need to use it more often and the color picker would be the better option since terrains often have several shades of the same color(s)

is there any other way than to have med and game open at the same time?

lol wouldnt make sence to shut down DFLWmed and/or game while making a map after every change

you have let them know about the "flipside of the coin" as has others i was just putting in this option which didnt exsist at the time to show the first overlooked "flipside of the coin"

another thing i already have enough MED/game shortcuts/tools to keep track of and something im only gonna use 1 or 2 times/map maybe a total time of 1 min just doesnt seem enought to justify DLing and using it

seems redundant DLing and using a program to use a program u already have on your system

however as ive said before i can understand this if making terrains the color picker would be a better option
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[*] posted on 5-27-2004 at 12:57 PM


I dont suppose that this is the way you can create an interesting sandstorm fog on a desert map, cos that would actually be prett cool. Cos I just saw the map 'Afghani Oasis' and the fog was just like a sandstorm (yes, I have been in a REAL one).
thanks.
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[*] posted on 5-27-2004 at 01:42 PM


yes u can make the fog look like a sand storm ive done it.

just take a screenie of the terrain open it and get the numbers from it like mentioned above in the link on my second post in this thread
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[*] posted on 5-27-2004 at 02:10 PM


do you mean take a screenshot of the terrain while in dflwmed (if thats even possible) or take the screenshot of the terrain while in the game (like from the air or something?
thanks.
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[*] posted on 5-27-2004 at 02:35 PM


oh sorry in the game u can be in the air but dont have to u can just take a SS of a hill or the ground at your feet just click onnthe link it will explain it in further detail
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[*] posted on 5-27-2004 at 02:57 PM


yep. thanks again! I'll do that.
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[*] posted on 5-28-2004 at 11:51 AM


those fog tips were really handy. I managed to make myself a really good sand storm effect in my Baghdad mission. You start off on guard at a US ammo dump. it is heavily defended, but a SANDSTORM has made spotting things ddifficult. Next thing you know, a truck filled with explosives comes out of nowhere and slams into the ammo dump (2 Indo2 buildings and concrete tower) everything arond thses blow up. Then a terrorist ambush comes in and your the last one left, kill he bgs and run for the second HQ across the city. But hundreds of bgs block the way (its a BIG fight) and the sand storm effect makes me feel like im there. Thanks for the help with the fog!
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[*] posted on 5-28-2004 at 02:00 PM


NP sounds like an iteresting and unusual mission id like to check it out can u giva a link please
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[*] posted on 5-28-2004 at 03:12 PM


I really wish i could send a link, but i havent got the internet (I go to the barracks when at school or at a friends), but until I get the internet, look out for 'terrorist attack (fog)2'. sorry for any disapointment. Ill have to nag my dad for the internet. But, is there anyway to get the mission onto a CD disc and then put it into a friends computer, therefore I could send it to the barracks? That would be good. And it can be done quiet soon.
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[*] posted on 5-28-2004 at 03:20 PM
u can post it


will your friend let u bring it over to his house on disk to UL? or if u have e-mail just send it to me @ robvlob@hotmail.com

and tell me what name u want it posted under

u can also post the mis as a txt file on a forum where i can cut and paste it and open it with med
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[*] posted on 5-31-2004 at 09:44 AM
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well, I spose it can be done, unless it is achieved within 2 weeks. I leave for Broken Hill on the 11th or something, so if I cant get this done, then theres some problems. I have to get some games of my friend anyway so Ill try.
My computers stuffing up too, its not turning on and making an irritating noise, but i can try. If not then im afraid there will be some waiting time to be one.
Ive made some more maps that trail after this one too, but until the pc starts working...
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[*] posted on 3-8-2017 at 01:18 PM


I made the Fog Color Picker for DF2 - why you hating on it?? Lol jk

I've been playing and making maps for JOTR since 2003 ish, after DF2

If anyone has any questions about my mini software that's easier than using MS Paint let me know at crazybastardnetwork@gmail.com lol

I'm sure ppl are saying the same about JO, but I hope no one is still making maps for DF2, I know some still play it though, I try to get it working and get in about once every year or so, however the Fog Color Picker is still a cool tool for on the fly color code... the new MED for JOTR (NILE) has a built in color picker, but still a cool tool (biased) ;D



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