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Author: Subject: teleport targets
perigrine falcon
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[*] posted on 9-26-2003 at 07:50 PM
teleport targets


how do you get teleport targets to work?
will they work in multiplay?
if so can you teleport an object or a teamspawn point?
the logic in this is very simple but it doesnt work.
i dont think it will work at all since a spawn point isnt a waypoint , target
but i will keep trying untill i know for sure

also what exactly does null do i know its a placeholder but for what and why?
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Eagle_Eye
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[*] posted on 9-27-2003 at 03:19 AM


To teleport, the group that you want to teleport must be the same group as the teleport marker.

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perigrine falcon
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[*] posted on 9-27-2003 at 02:36 PM
tried it dont work


tried it, it dont work unless u spawn as u die but it just teleport your body to teleport target

this is the message i get if i print event
Event 0: Event 0Bad Texttool String Group 1 is within area 1
Actions: Teleport group 2 to target 4


this is the logic

(0)Event 0
IF(Triggers)
(0)Group 1 is within area 1

THEN(Actions)
(0)Teleport group 2 to target 4

area trigger
waypoints targets
list number
none 1
group:
6

start,blue player
group:
1-blueplayers

start,red player
group:
2-redplayers

teleport target
group:
2-redplayers
waypoints targets
list number
none 4

does the SSNs have to be in a specific order?

i can send the TXT of the MIS if it will help
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Eagle_Eye
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[*] posted on 9-28-2003 at 08:13 PM


OK, send me the mis if you want, it must be something you missed. (I always miss something, and need a second opinion.) Include a txt file that says whats supposed to happen.

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