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Author: Subject: ammo2tgt in wac files
Bigjoe11a
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[*] posted on 9-17-2007 at 04:40 AM
ammo2tgt in wac files


I can get the first one to work, I can't get the 2nd one to work, Can any one tell me why

//

if ssnarea(10000,1) and never() then
text("This is a Rocket Attack")
endif

if ssnarea(10000,2) and never() then
text("This is a Motar Attack")
endif


if ssnarea(10000,1) then

// this one DOES work

if random 4 then
ammo2tgt(ammo_ROCKET,1)
endif
if eq(rnd, 2) then
ammo2tgt(ammo_ROCKET,2)
endif
if eq(rnd, 3) then
ammo2tgt(ammo_ROCKET,3)
endif
if eq(rnd, 4) then
ammo2tgt(ammo_ROCKET,4)
endif
endif

if ssnarea(10000,2) then

// This one doesn't work

if random 4 then
ammo2tgt(ammo_ai_motar,5)
endif
if eq(rnd, 2) then
ammo2tgt(ammo_ai_motar,6)
endif
if eq(rnd, 3) then
ammo2tgt(ammo_ai_motar,7)
endif
if eq(rnd, 4) then
ammo2tgt(ammo_ai_motar,8)
endif
endif
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bullet magnet
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[*] posted on 9-17-2007 at 05:10 AM


You spelled mortar wrong



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Bigjoe11a
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[*] posted on 9-17-2007 at 11:38 AM


Quote:
Originally posted by bullet magnet
You spelled mortar wrong


oop's

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Deicide~BoD~
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[*] posted on 3-1-2008 at 07:04 AM


also I've found if you have the mortars to start when an event is triggered they work great.. like this

if event(#) and never() then
if Random 5 then
ammo2tgt(ammo_AI_MORTAR,1)
endif




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