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Author: Subject: Make AI stay still, but shoot.
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[*] posted on 9-9-2007 at 05:03 PM
Make AI stay still, but shoot.


The stupid AI on here won't stay where I put them.

With a few of them, it worked to set their min. engagement level to 0, but others, they just keep playing hide and seek and running after me.

On guard mode, they don't shoot, so anyone have any suggestions.




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[*] posted on 9-9-2007 at 05:18 PM


Try setting the Min. engagement to be the same as the Max engagement. That should do it, unless maybe the Max attack is larger than Max engagement, in which case you might try setting Min. engagement to equal Max attack. It usually works for me.



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[*] posted on 9-9-2007 at 05:54 PM


I usually set all 3 to the same distance. Then they stay put, and shoot at anything in that range, you can get a gauge of the range by adjusting the size of the grid in the med.

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[*] posted on 9-9-2007 at 10:53 PM


Set max attack and max engage to the same number. Set min engage to 0. That will make them shoot and stay in place. From what I've seen, if you set them all to the same number, they will stay in place, but if they kill you they will run onto your body.








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[*] posted on 9-10-2007 at 04:05 AM


Well I figured out it was a simple mistake of events, redirected wrong group to waypoint. I set min. to 0 and it worked, as i stated i did in my first post.

Thanks for the help anyway.




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