Damage4Hire
Private

Posts: 21
Registered: 1-18-2007
Location: In the bushes...
Member Is Offline
Mood: Reloading...
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deadly water...
I've read somewhere about making the water lethal if it's touched, but can't find the post again... can anybody walk me through this?... assuming
this setting is a possibility... thanks.
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Killjoy Assassin
Private

Posts: 76
Registered: 12-7-2006
Location: New York
Member Is Offline
Mood: i dont know...
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What I do..
I think there is two ways, but the way I do it is this:
if never() then
breathtime = 0
endif
That works..
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p1gs1ck
Map Rater
       
Posts: 522
Registered: 7-18-2003
Location: Limbo
Member Is Offline
Mood: Vegas2!
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In the MED:
To make water lethal you have to cover water with a 3D area trigger and click on area trigger attributes and change health to a negative number
This means that anyone entering the area trigger will lose health at the rate you specify.
If you want it to be immediately lethal you change the negative number to -100 or more.
"I am not responsible for your stupidity, but if I had a sledgehammer it could be arranged"
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