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Author: Subject: deadly water...
Damage4Hire
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[*] posted on 5-21-2007 at 01:26 AM
deadly water...


I've read somewhere about making the water lethal if it's touched, but can't find the post again... can anybody walk me through this?... assuming this setting is a possibility... thanks.
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Killjoy Assassin
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[*] posted on 5-21-2007 at 01:50 AM
What I do..


I think there is two ways, but the way I do it is this:

if never() then
breathtime = 0
endif

That works..




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p1gs1ck
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[*] posted on 5-21-2007 at 08:52 AM


In the MED:

To make water lethal you have to cover water with a 3D area trigger and click on area trigger attributes and change health to a negative number

This means that anyone entering the area trigger will lose health at the rate you specify.


If you want it to be immediately lethal you change the negative number to -100 or more.




"I am not responsible for your stupidity, but if I had a sledgehammer it could be arranged"
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