DFBarracks - Forums




Delta Force Barracks Forums - Powered by XMB 1.9.11
Delta Force Barracks Forums
Not logged in [Login ]
Go To Bottom

Printable Version  
Author: Subject: Getting this Building Work!!!
Larra
Grunt
*




Posts: 3
Registered: 3-10-2007
Member Is Offline


[*] posted on 3-10-2007 at 09:20 PM
Getting this Building Work!!!


Hi..anyone help..i am trying to use buildings RE_Bsmt and RE_Bld1 both russian embassy buildings. it says they snap to 1m grid and i have worked out the correct possioning. But when u walk around the basement part it always brings me back up to the top. Also there is a tunnel connection in the basement which i have joined up (tunnel connects fine no probs there) but when you walk through the tunnel into the basement it yet again brings you back to the surface!

WHY????
View user's profile View All Posts By User
Eagle_Eye
Senior Admin
***********


Avatar


Posts: 8865
Registered: 9-7-2002
Location: Adelaide, South Australia
Member Is Offline

Mood: Grey,not Stupid

[*] posted on 3-10-2007 at 11:13 PM


Isn't this a BHD Piece?

Are you using a Mod..which one..?

EE









View user's profile Visit user's homepage View All Posts By User
chrislew200
Field Marshall
*******




Posts: 3368
Registered: 3-30-2003
Member Is Offline

Mood: ~RSU~ Is Home

[*] posted on 3-11-2007 at 12:31 AM


EE there is a glitch in the basement thats why they no tooled it in the mod ive seen it in the IC mod didnt think they had it in DFX.

Basically it looks like when they redone the onject you fall through a certian section of the floor i think its when you turn the corner to where the doorway is.

The way that i got around the problem was to place a concrete slab piece just below that corner of the object and then you wont fall through.

Chris




No Longer Present
View user's profile View All Posts By User
Larra
Grunt
*




Posts: 3
Registered: 3-10-2007
Member Is Offline


[*] posted on 3-11-2007 at 10:14 AM


ty!... adding a slab to the floor has worked!
ty very much for the help
View user's profile View All Posts By User
Eagle_Eye
Senior Admin
***********


Avatar


Posts: 8865
Registered: 9-7-2002
Location: Adelaide, South Australia
Member Is Offline

Mood: Grey,not Stupid

[*] posted on 3-11-2007 at 10:20 AM


Still don't know if your running a DFX mod or JO..?

Just like to know for the record, maybe this building can be repaired in an update..

EE










View user's profile Visit user's homepage View All Posts By User
Larra
Grunt
*




Posts: 3
Registered: 3-10-2007
Member Is Offline


[*] posted on 3-11-2007 at 07:10 PM


i was using the new BFM Med but i know it doesnt work in the DFX Med either
View user's profile View All Posts By User
SAS private LoL
General
******




Posts: 887
Registered: 4-17-2006
Location: Europe, Slovenia
Member Is Offline

Mood: Umm...no idea

[*] posted on 3-11-2007 at 08:57 PM


Quote:
Originally posted by Larra
i was using the new BFM Med but i know it doesnt work in the DFX Med either


MODification, not MED......they have to fix the model of the building, not the editor....lol











View user's profile Visit user's homepage View All Posts By User This user has MSN Messenger
chrislew200
Field Marshall
*******




Posts: 3368
Registered: 3-30-2003
Member Is Offline

Mood: ~RSU~ Is Home

[*] posted on 3-11-2007 at 10:12 PM


EE ill send you a message with the detials i know about the object as ive tried fixing it but cant figger out how to.



No Longer Present
View user's profile View All Posts By User

  Go To Top

Powered by XMB 1.9.11
XMB Forum Software © 2001-2012 The XMB Group
[Queries: 15] [PHP: 56.1% - SQL: 43.9%]












Copyright © 2002 - 2008 All Rights Reserved - DFBarracks.com
Site Design by A.Bullet - ScreamingDemon.com