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Author: Subject: WAC COOP TRIGGERS/EVENTS
aquafloE
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[*] posted on 4-17-2006 at 05:38 AM
WAC COOP TRIGGERS/EVENTS


Does anyone know of any wac file conflictions that are a result of making a map coop?

Neither of the area commands seem to work (area and ssnarea). I'm trying to get a wave to play once I get into an area, but it's triggering before I get into the area.

Also, does anyone know what numbers coorospond to the coop players? I know ssn 10000 is single player, but how do you specify another player in a coop mission. It won't let me change the default group/team of a player starting point.
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chrislew200
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[*] posted on 4-17-2006 at 07:33 AM


If you are using the med then creat an event if grouparea in the med.

Then in the wac file use if event() to trigger it.

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mr tarzan
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[*] posted on 4-17-2006 at 08:29 AM


Quote:
Originally posted by aquafloE
Does anyone know of any wac file conflictions that are a result of making a map coop?

Neither of the area commands seem to work (area and ssnarea). I'm trying to get a wave to play once I get into an area, but it's triggering before I get into the area.

Also, does anyone know what numbers coorospond to the coop players? I know ssn 10000 is single player, but how do you specify another player in a coop mission. It won't let me change the default group/team of a player starting point.


if area(2) and never() then
flash
endif

The above wac event means. If any players is within area 2, then there will be a flash.

The players in a coop map are in group 1.

One reason that an event is already triggered could be that you forget "then" after the triggers.
In the above example; the flash will start when game starts and keep repeating itself. If you forget the "then"


mr tarzan ;)
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aquafloE
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[*] posted on 4-17-2006 at 11:19 PM


Thanks! :)
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