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Author: Subject: Getting AI to exit vehicles
aquafloE
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Registered: 4-1-2006
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[*] posted on 4-1-2006 at 12:12 PM
Getting AI to exit vehicles


And by AI I mean your team's AI (the blue team). I want to:

1. Get some of my team's men into a tank. (did that.)

2. Get them to follow waypoints to a certain location ( did that. No prob.)

3. NOW, how do I get them out of the tank now that we're at our destination? They just sit in the tank! Any help?

Note: Sorry if this has been asked before. Couldn't find another topic quite like it.
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Eagle_Eye
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Location: Adelaide, South Australia
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[*] posted on 4-1-2006 at 03:56 PM


Add a new waypoint where the vehicle stops..

Add a new event to redirect the ssn's on the vehicle to that waypoint when the vehicle they are driving gets to it's destination..

Say your vehicle is ssn1
Your 2 guys are ssn 2 and 3
The waypoint list the vehicle follows is list 1, with the last waypoint being 1,10
The new waypoint where your going to direct ssn 2 @ 3 is waypoint list 2.

The event would be something like..

Triggers:

SSN 1 has reached waypoint 1, 10
Actions:

Redirect SSN 2 to waypoint 2-0
Redirect SSN 3 to waypoint 2-0

EE









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