FrogMasher
Grunt
Posts: 6
Registered: 5-17-2005
Location: UK
Member Is Offline
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** DFLW WEIRD MAP EFFECT **
Hi folks,
Im not sure if this has been done before, but if you open up one of your DFLW *.mis map files, and find the following entry.
terrain_color 2
Change the terain color value to a minus number e.g.-
terrain_color -64
Save your *.mis file, open it in your editor, and re-export your binary mission.
You should find that your buildings have weird textures, try the japanese buildings to test.
Also play around with this value in your *.mis file.
lowest_elev 0
Use minus values etc, my main character ended up looking like a droid!
Have fun!
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Xx_jet_xX
Jet Lag
    
Posts: 746
Registered: 4-18-2004
Location: California
Member Is Offline
Mood: Whats next?
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You forgot to mention to open with notepad.
Ill give it a run to see these weird affects, and it might be cool for a weird map, not sure about that as of yet.
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perigrine falcon
Map Rater
     
Posts: 1684
Registered: 3-11-2003
Location: Iowa
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cool crap ive tried doing this but with positive numbers if i remember right it turned everything invisable except 0-3 which is the camo color that
the players where
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FrogMasher
Grunt
Posts: 6
Registered: 5-17-2005
Location: UK
Member Is Offline
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WEIRD EFFECT
The effect does work, youve just got to play around with the values.
some values do produce invisible objects, which certainly makes for a dull map lol.
Cheers.:o
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perigrine falcon
Map Rater
     
Posts: 1684
Registered: 3-11-2003
Location: Iowa
Member Is Offline
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yeah i just wasnt using high or low(-)enough values
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