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Author: Subject: ** DFLW WEIRD MAP EFFECT **
FrogMasher
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smile.gif posted on 5-17-2005 at 04:18 AM
** DFLW WEIRD MAP EFFECT **


Hi folks,

Im not sure if this has been done before, but if you open up one of your DFLW *.mis map files, and find the following entry.

terrain_color 2

Change the terain color value to a minus number e.g.-

terrain_color -64

Save your *.mis file, open it in your editor, and re-export your binary mission.

You should find that your buildings have weird textures, try the japanese buildings to test.

Also play around with this value in your *.mis file.

lowest_elev 0

Use minus values etc, my main character ended up looking like a droid!

Have fun!




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Xx_jet_xX
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[*] posted on 5-18-2005 at 06:54 AM


You forgot to mention to open with notepad.

Ill give it a run to see these weird affects, and it might be cool for a weird map, not sure about that as of yet.




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perigrine falcon
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[*] posted on 5-18-2005 at 02:03 PM


cool crap ive tried doing this but with positive numbers if i remember right it turned everything invisable except 0-3 which is the camo color that the players where
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FrogMasher
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biggrin.gif posted on 5-19-2005 at 05:26 AM
WEIRD EFFECT


The effect does work, youve just got to play around with the values.

some values do produce invisible objects, which certainly makes for a dull map lol.

Cheers.:o
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perigrine falcon
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[*] posted on 5-21-2005 at 04:00 AM


yeah i just wasnt using high or low(-)enough values
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