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Author: Subject: Color map
oscar-ghostrecon--
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[*] posted on 3-8-2005 at 01:49 PM
Color map


how can make the color map in photoshop?



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[*] posted on 3-14-2005 at 11:08 AM


that depends on which game you make on for jo uses a 24 bit tga image sized to 1024 1024

and uses a 32 bit tga image the reason for this is to make a alpha chanel and and a greay scale image useing diffrent shades of grey to counter brightness or darkness




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[*] posted on 3-15-2005 at 11:38 AM


I use Delta Force Black Hawk Down
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[*] posted on 3-15-2005 at 01:10 PM


all right then in bhd you need to make a 1024 by 1024" thats the size measured by pixels"

32 bit " you usualy select that when saveing a tga it will ask what bit to save as when saveing"

the reason i use 32 bit is too add a alpha chanel to counter the brightness that you get from the game engine usualy a copy and paste in to the alpha chanel useing a darkend version of your height map works great or just a flat grey color will work but takes detail away from the terrain




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shocked.gif posted on 3-15-2005 at 01:17 PM
Ohhh


Thank you very much LoA
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[*] posted on 3-16-2005 at 02:21 AM


np at all



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