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Author: Subject: Jo Items list
Eagle_Eye
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Posts: 8865
Registered: 9-7-2002
Location: Adelaide, South Australia
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[*] posted on 7-12-2004 at 08:25 PM
Jo Items list


OK, you saw it here first..so, if you see it anywhere else, you know it started here..

I have pulled this item list from the pff files, don't you bother, you won't be able to..LOL..trade secret..647 items in the Med...unless they add some more..

"Drivable Dune Buggy"
"Flyable LITTLE BIRD with benches"
"Flyable LITTLE BIRD with miniguns"
"Flyable LITTLE BIRD with rocket pods"
"Flyable Chinook"
"Flyable Super Puma, Indonesian helo"
"Drivable ATV"
"Drivable SUV with 50cal"
"Drivable SUV with Mk19"
"Drivable Zodiac"
"Drivable Zodiac with M60"
"Drivable Transport Truck"
"Drivable Transport Truck with armory"
"Drivable LCAC"
"Drivable Attack Vehicle with 50cal"
"Drivable Attack Vehicle with MK19"
"Drivable Mark V"
"Drivable Indo Landing Craft"
"Drivable BTR-80, Indonesian"
"Drivable Stryker"
"Flyable Mil-26, Indonesian helo"
"Flyable Nb0-105, Indonesian helo"
"Flyable Nb0-105 with miniguns, Indonesian helo"
"Flyable Nb0-105 with rocketpods, Indonesian helo"
"Drivable Indonesian Assault Boat"
"Flyable Blackhawk"
"Blackhawk, MEDIVAC, both doors open"
"Drivable civilian boat #1"
"Drivable civilian boat #2"
"Drivable civilian boat #3"
"Drivable civilian boat #4"
"TEST Particle persistant"
"TEST Particle oneshot"
"Use this for downed helicopter"
"Helo Pad"
"Beach Hut 1"
"Jungle Hut 1"
"Jungle Hut 2"
"Jungle Hut 3"
"Jungle Hut 4"
"LFP Tower with Change Team & Spawn Volume"
"Concrete Bunker 1"
"Concrete Bunker 2 with Change Team & Spawn Volume"
"JO Tent 2 with Change Team & Spawn Volume"
"Rebel HQ 1 with Change Team & Spawn Volume"
"Rebel HQ 2 with Change Team & Spawn Volume"
"Indonesian fort piece 1"
"Indonesian fort piece 2"
"Indonesian fort piece 3"
"Indonesian fort piece 4"
"Indonesian fort piece 5"
"Indonesian fort piece 6"
"Indonesian market bld 1"
"Indonesian market bld 2"
"Indonesian market bld 3"
"Indonesian market bld 4"
"Indonesian market bld 5"
"Indonesian market bld 6"
"Indonesian market bld 7"
"Indonesian market bld 8"
"Indonesian warehouse 1"
"Indonesian warehouse 2"
"Indonesian warehouse 3"
"Indonesian warehouse 4"
"Indonesian warehouse 5"
"Indonesian ruin 1"
"Indonesian ruin 2"
"Indonesian ruin 3"
"Indonesian ruin 4"
"Indonesian ruin 5"
"Indonesian ruin 6"
"Indonesian ruin 7"
"Indonesian ruin 8"
"Indonesian ruin 9"
"Indonesian Paving Stones #1"
"Indonesian Paving Stones #2"
"Indonesian Paving Stones #3"
"Indonesian Paving Stones #4"
"Indonesian Market Awning 1a"
"Indonesian Market Awning 1b"
"Indonesian Market Awning 2a"
"Indonesian Market Awning 2b"
"Indonesian Market Sign 1a"
"Indonesian Market Sign 1b"
"Indonesian Market Sign 1c"
"Indonesian Market Sign 1d"
"Indonesian Market Sign 2a"
"Indonesian Market Sign 2b"
"Indonesian Market Sign 2c"
"Indonesian Market Sign 3a"
"Indonesian Market Sign 3b"
"Indonesian Market Sign 3c"
"Indonesian Market Sign 4"
"Indonesian Bridge #1 4 m."
"Indonesian Bridge #2 8 m."
"Indonesian Bridge #3 ramp"
"Indonesian Bridge #4 8m no supports"
"Indonesian town bld. #1"
"Indonesian town bld. #2"
"Indonesian wall, 18 meter"
"Indonesian wall, 6 meter"
"Indonesian wall, 4 meter square corner"
"Indonesian wall, 6 meter arch"
"Indonesian wall, planter"
"Lumber mill storage building #1"
"Lumber mill tower #1"
"Lumber mill building #1"
"Lumber mill building #2"
"Lumber mill building #3"
"Indonesian HQ building #1"
"Indonesian HQ building #2"
"Indonesian HQ building #3"
"Joint Ops Base building 1"
"Joint Ops Base building 2"
"Underground Lab Storage Room 9 X 9"
"Underground Lab Small 18 X 18"
"Underground Lab Tunnel endcap"
"Underground Lab Tunnel 3m hall"
"Underground Lab Tunnel 9m hall"
"Underground Lab Tunnel intersection 4-way"
"Underground Lab Tunnel intersection 3-way"
"Underground Lab Tunnel intersection corner"
"Underground Lab Tunnel Ladder Entrance(6m descent)"
"Underground Lab Tunnel 1m Hallway Piece"
"Underground Lab Tunnel Entrance 2"
"Elevated platform 1 12m high"
"Power Generator Housing"
"Armory Version #1"
"Armory Version #3"
"Mobile Armory Version #2"
"Air Spawn Marker - Chinook, Mil-26"
"Air Spawn Marker - Blackhawk, Super Puma"
"Air Spawn Marker - AH-6, NB105 Guns"
"Air Spawn Marker - AH-6, NB105 Rockets"
"Air Spawn Marker - AH-6, NB105 Benches"
"Ground Spawn Marker - FAV"
"Ground Spawn Marker - ATV"
"Ground Spawn Marker - HWMMV, SUV 50 cal"
"Ground Spawn Marker - HWMMV, SUV Mk19"
"Ground Spawn Marker - 5-Ton Truck"
"Ground Spawn Marker - Stryker, BTR-80"
"Water Spawn Marker - Zodiac"
"Water Spawn Marker - Zodiac with m60"
"Water Spawn Marker - LCAC, Assault craft"
"Water Spawn Marker - Mk5, Riverboat"
"Tunnel Piece Collapsed"
"Two story Main building"
"Placable husk version of wooden river bridge"
"Wooden River Bridge"
"Large Building on Pier Piece no interior"
"Small Building on Pier Piece no interior"
"Open Building on Pier Piece"
"Warehouse used for weapons storage"
"Large Airport Hanger"
"River hut #1"
"River hut #2"
"River hut #3"
"Market Stall 1"
"Market Stall 2"
"Market Stall 3"
"Adobe hut 3"
"Adobe hut 2"
"Adobe hut 1"
"Communications tower"
"Airport hangar"
"Three layer wooden guard tower"
"Corregated steel garage. Two entrances on one side only"
"Small sized steel hangar. Two doors on one side"
"Small steel hangar with rounded roof"
"Pup tent"
"Forced 3di entry"
"Cloth, particle test object"
"Dirt, particle test object"
"Flesh, particle test object"
"Foliage, particle test object"
"Glass, particle test object"
"Hard Metal, particle test object"
"Metal, particle test object"
"Stone, particle test object"
"Water, particle test object"
"Wood, particle test object"
"Emplaced Mortar"
"Indonesian HQ building #4, Crossing post down"
"Indonesian HQ building #5, Crossing post up"
"Oil tank #1"
"Oil tank #2"
"Oil tank #3"
"Propane tank"
"Civilian boat #1"
"Civilian boat #2"
"Civilian boat #3"
"Civilian boat #4"
"Civilian boat #5"
"Civilian boat #6"
"Civilian boat #7"
"Civilian boat #8"
"Joint Ops Base Flag"
"Rebel Base Flag"
"Rice bags #1"
"Rice bags #2"
"Soda crate #1"
"Soda crate #2"
"Soda crate #3"
"Indonesian Market, blue display bin"
"Indonesian Market, broken display bin"
"Indonesian Market, food cart"
"Indonesian Market, broken table"
"Indonesian Market, display shelf"
"Indonesian Market, display counter"
"Indonesian Graffiti #1"
"Indonesian Graffiti #2"
"Indonesian Graffiti #3"
"Indonesian Graffiti #4"
"Rice bags #3"
"Orange Flag"
"Radio component #1"
"Radio component #2"
"Radio component #3"
"Radio component #4"
"Iron gate, opens"
"Iron gate, closed"
"Log, single with no rotation"
"Log, single with rotation"
"Log, group #1"
"Log, group #2"
"Tipped over vehicle 1 (jungle only)"
"Camp fire with buring wood"
"Camp fire with smoldering embers"
"Sand bag wall #1, 4 m. long, no skirt"
"Sand bag wall #2, 8 m. long"
"Sand bag wall #3, 16 m. long"
"Sand bag wall #4, 5m. bunker NO roof"
"Sand bag wall #5, 6 m. bunker WITH roof"
"Sand bag wall #6, curved wall piece"
"Camo Net #1"
"Camo Net #2"
"Camo Net #3"
"Camo Net #4"
"Camo Net #5"
"Wooden Wall Gate Entry 1"
"Wooden Wall Piece 1"
"Wooden Wall Piece 2"
"Wooden Wall Piece 3"
"Wooden Wall Piece 4"
"Wooden Wall End Piece"
"Concrete lane divider 1"
"Concrete lane divider 2"
"Concrete lane divider 3"
"Concrete lane divider 4"
"Concrete lane divider 5"
"Concrete lane divider 6"
"Concrete lane divider 7"
"Concrete lane divider 8"
"Barbwire Fence 1"
"Barbwire Fence 2 endpost"
"Wooden ramp, 6m long, 4m high (elevation change)"
"String of lights"
"String of lights, one bulb burned-out"
"Pile of lumber #1"
"Pile of lumber #2"
"Pile of lumber #3"
"Pile of cinder blocks #1"
"Pile of cinder blocks #2"
"Pile of cinder blocks #3"
"Wooden Stairs #1 "
"Bed mattress, Only use this for sleeping AI"
"Telephone pole,single pole w
"Telephone pole,double pole w
"Telephone pole,wrecked w
"Telephone wire #1"
"Telephone wire #2, 64 m. long"
"Wood Ladder 24m tall"
"Hanging Map board for wall"
"FAH6g Grounded version, no moving parts"
"Grounded blackhawk, doesnt have moving parts"
"Large Cargo Ship with interior, parked"
"Concrete dock center piece"
"Concrete dock straight piece"
"Concrete dock outer corner piece "
"Concrete dock inner corner piece"
"Concrete dock end of pier piece"
"Uncovered Concrete Pier piece"
"Covered Concrete Pier piece"
"Laundry line that hangs between buildings"
"Radio Tower used on top of RdioBld1.3di"
"Large Destroyable Bridge"
"Modular wooden Ladder 4m tall"
"Modular wooden Ladder 8m tall"
"Box and Couple of Baskets"
"Building Rubble Corner Piece Short"
"Building Rubble Corner Piece Long"
"Building Rubble Straight Piece Short"
"Building Rubble Straight Piece Long"
"Building Rubble T intersection Piece Short"
"Building Rubble T intersection Piece Long"
"Gasoline barge"
"Single wooden Weapons Crate with closed lid"
"Single wooden Weapons Crate, AK47, open lid"
"Single wooden Weapons Crate, RPG, open lid"
"Stack of multiple wooden Weapons Crates 6x3, closed lids"
"Stack of multiple wooden Weapons Crates 3x6, closed lids"
"Stack of Weapons Crates, Red glow, S & D"
"Stack of Weapons Crates, Blue glow S & D"
"Communications dish #1 S & D"
"Communications dish #2 S & D"
"SAM Launcher #1 S & D"
"SAM Launcher #2 S & D"
"Oil tank #1 S & D"
"Gasoline barge S & D"
"Oil tank #2 S & D"
"Oil tank #3 S & D"
"Oil tank #4 S & D"
"Scattered Pile of weapons crates, with 2 open crates"
"Barrel with large contained bonfire, used in night mission only"
"Barrel with small contained bonfire, used in night mission only"
"Barrel with holes, small bonfier, used in night mission only"
"Barrel with holes, Large bonfier, used in night mission only"
"Land Mine Marker Tall"
"Land Mine Marker Short"
"Broken Land Mine Marker Tall"
"Broken Land Mine Marker Small"
"Large Metal Cargo Container both doors closed"
"Large Metal Cargo Container one door open"
"Large Metal Cargo Container both doors open"
"Large Metal Cargo Container, with ladder, both doors closed"
"Large Metal Cargo Container, with ladder, one door open"
"Large Metal Cargo Container, with ladder, both doors open"
"Joint Ops Cargo Container both doors closed"
"Joint Ops Cargo Container both doors closed"
"Joint Ops Cargo Container both doors open"
"Joint Ops Cargo Container both doors closed with ladder"
"Joint Ops Cargo Container both doors closed with ladder"
"Joint Ops Cargo Container both doors open with ladder"
"Large Pier Platform Piece"
"Straight narrow Pier walkway piece 15m"
"Narrow boat Tie-off pier piece"
"Broken Office Chair"
"Messy Mattress on the floor"
"Bed mattress on top of wooden palettes"
"Bed mattress on top of wooden palettes and cinder blocks"
"ceiling Fan with moveing blades"
"Ladder 7m "
"Scattered papers and waste, single"
"Scattered papers and waste, group #1"
"Scattered papers and waste, group #2"
"Scattered papers and waste, group #3"
"Singe rock formation8"
"Singe rock formation7"
"Singe rock formation6"
"Singe rock formation5"
"Singe rock formation4"
"Singe rock formation3"
"Singe rock formation2"
"Singe rock formation1"
"Straight wooden plank "
"Used Tires #1, small stack"
"Used Tires #3, single"
"Used tires #2, large group"
"Multiple Sacks of Rice"
"Multiple Sack of Cement"
"Single Sack of Rice"
"Hand Cart"
"Communications Radio"
"old wooden 4 legged chair"
"Old wooden four legged table"
"Weathered light post no light"
"Weathered light post with light"
"Metal 50gal Drum"
"Single wooden Barrel1"
"Single wooden Barrel2"
"Single metal barrel"
"Group of metal barrels"
"Single wooden crate"
"Group of wooden crates2"
"Group of wooden crates3"
"Wooden Crate with Tarp"
"Wooden Crate with Khat destroyable w
"Forward Area Rearming Point"
"Burned Tree #1"
"Burned Tree #2"
"Jungle Bush 1"
"Jungle Bush 2"
"Jungle Bush 3"
"Jungle Bush 4"
"Jungle Bush 5"
"Jungle Bush 6"
"Jungle Algae 1"
"Jungle Bush 7"
"Jungle Bush 8"
"Jungle Bush 9"
"Jungle Tree 1"
"Jungle Tree 2"
"Jungle Tree 3"
"Jungle Tree 5"
"Jungle Tree 6"
"Jungle Tree 7"
"Jungle Tree 8 Fallen log"
"Jungle Tree 9"
"Jungle Tree 10, banyan tree"
"Jungle Tree 11, thick palm"
"Jungle Tree 12, pineapple palm"
"Jungle Bush Group 1 16m x 16m"
"Jungle Tree Group 1 16m x 16m"
"Jungle Tree Group 2, tilted palms"
"Jungle Tree Group 3"
"Jungle Tree Group 4"
"Jungle Tree Group 5"
"Jungle Tree Group 6, banyan trees"
"Jungle Tree Group 7, thick palms linear group"
"Jungle Tree Group 8, thick palms circular group"
"Jungle Tree Group 9, group with pineapple palm"
"Jungle Bush Group 2"
"Jungle Bush Group 3"
"Jungle Crop Group 1"
"Jungle Algae Group 1 2x2"
"Jungle Algae Group 1 1x3"
"Mfence1 8 ft. Section of chain link fence w
"Bfence1 8 ft. Section of barbed wire fence w
"Bfence1P End pole for chain link fence"
"16 ft. Section of chain link fence w
"End pole for chain link fence"
"Gated entry section of chain link fence"
"MK19 with bunker"
"Night Vision Goggles"
"Binoculars"
"Bunker with destroyable MK19"
"50cal on Tripod with bunker"
"Bunker with destroyable 50cal"
"3rd person flash bang"
"3rd mortar 60mm"
"3rd person High explosive grenade"
"Satchel Charge"
"Claymore"
"Claymore Friendly"
"All Un-marked Land Mine Section"
"All Marked Land Mine Section"
"Marked & Unmarked Land Mine Section3"
"Marked & Unmarked Land Mine Section4"
"Minigun for the Blackhawk"
"Weak minigun"
"S&D Destroyable Minigun"
"NON-Armored Emplaced 50cal for FAV"
"NON-Armored Emplaced 50cal for AAV "
"NON-Armored Emplaced Mk19 for AAV "
"Emplaced M60 for Dzdiac2"
"Emplaced Cannon for Dbtr80"
"Emplaced Cannon for Dstrykr"
"NON-Armored Emplaced 50cal for DSUV "
"NON-Armored Emplaced Mk19 for DSUV "
"Emplaced 50cal for Drivable Mark V"
"Emplaced MK19 for Drivable Mark V"
"50 Cal Emplaced weapon on ETEK 1"
"50cal on 360 tripod"
"50cal on 180 tripod"
"S&D Destroyable 50cal on tripod"
"Emplaced weapon on tripod DESTROYABLE"
"grenade round for OICW"
"Mounted Grenade Launcher on Tripod"
"S&D Destroyable Grenade Launcher"
"Rocket"
"Red colored tracer"
"Green colored tracer"
"Flare Aflr"
"Flare gflr"
"Stinger"
"Flag, blue"
"Flag, red"
"Flag, green"
"Flag bay, blue"
"Flag bay, red"
"CTflag Change Team Flag (PSP)"
"Player #1, Single player"
"Player #1, Multiplayer"
"Indonesian Soldier #1 with AK47"
"Indonesian Soldier #1 with AK47 STANDING"
"Indonesian Soldier #2 with AK47"
"Indonesian Soldier #2 with AK47 STANDING"
"Indonesian Soldier #3 with RPG"
"Indonesian Soldier #3 with RPG STANDING"
"Indonesian Soldier #4 with Stinger"
"Indonesian Soldier #5 Female with Dragunov"
"Indonesian Soldier #5 Female with Dragunov STANDING"
"Indonesian Soldier #6 Commander with Pistol"
"Indonesian Soldier #7 with AK74"
"Indonesian Soldier #8 with PKM"
"Indonesian Soldier #9 Female with AK74"
"Indonesian Soldier #9 Female with AK74 STANDING"
"Indonesian Soldier #10 Female with AK74"
"Indonesian Soldier #11 Male with AK74"
"Indonesian Soldier #12 Male with Dragunov"
"Indonesian Soldier #12 Male with Dragunov STANDING"
"Indonesian Soldier #13 Male with PKM"
"Indonesian Civilian #1 Male"
"Indonesian Civilian #2 Female"
"Indonesian Civilian #3 Male"
"Indonesian Civilian #4 Female"
"Indonesian Civilian #5 Male"
"Indonesian Civilian #6 Male"
"Indonesian Civilian #7 Male"
"Friendly Soldier #1 with M4"
"Friendly Soldier #2 with SAW"
"Friendly Soldier #3 with M16"
"Friendly Soldier #4 with MP5"
"Friendly Soldier #5 with Barret"
"Downed Joint Ops Pilot #1 with Pistol"
"Downed Joint Ops Pilot #2 unarmed"
"Indonesian Pilot #1 with Pistol"
"Jungle Bird 1"
"Combat Medic01 Soldier w
"Combat Medic02 Soldier no gun"
"Area Trigger"
"start, Red Team"
"start, Yellow Team"
"start, Violet Team"
"start, primary, player"
"start, primary, dmatch"
"start, primary, Blue Team"
"start, primary, Red Team"
"start, primary, Yellow Team"
"start, primary, Violet Team"
"teleport target"
"user waypoint"
"waypoint"
"waypoint, mp, alpha"
"waypoint, mp, red base"
"waypoint, mp, blue base"
"waypoint, mp, yellow base"
"waypoint, mp, violet base"
"KOTH center"
"Map Centerpoint, helps align commander map grid"
"Map Named Location"
"Squib Start AK47"
"Squib Start 50cal"
"Squib Start minigun"
"Squib End"
"snd: Lp Flourescent Light (night only) [30m]"
"snd: CRIT-Froggy 1-shots [80m])"
"snd: CRIT-Froggy 1-shots, less active [80m])"
"snd: LpFroggys1 [80m]"
"snd: LpFroggys2 [80m]"
"snd: LpFroggys3 [80m]"
"snd: Rainforest Lp1 [300m]"
"snd: Rainforest Lp2 [300m]"
"snd: Rainforest Lp3 (quieter) [300m]"
"snd: Rainforest Lp4 [300m]"
"snd: Rainforest Lp5 [300m]"
"snd: Rainforest Lp6 [300m]"
"snd: Rainforest Lp7 [300m]"
"snd: Marsh Lp1 [200m]"
"snd: Marsh Lp1 [200m] + Crit 1shot [250m]"
"snd: Marsh Lp2 [200m]"
"snd: Marsh Lp3 [200m]"
"snd: Marsh Lp4 [200m]"
"snd: Marsh Lp5 [200m]"
"snd: Marsh Lp6 [200m]"
"snd: CRIT-BIRD Marsh Wren [200m]"
"snd: CRIT RainF SpiderMonkey [200m]"
"snd: CRIT-BIRD RainF Maccaw [250m]"
"snd: CRIT-BIRD Marsh Duck [200m]"
"snd: CRIT-BIRD RainF Woodpecker [250m]"
"snd: CRIT-BIRD RainF Parrot [200m]"
"snd: CRIT-BIRD Finch A [60]"
"snd: CRIT-BIRD Finch B [60]"
"snd: CRIT-BIRD Grebe [170] (a duck-like creature, only heard from distance)"
"snd: CRIT-BIRD Thrush A [50]"
"snd: CRIT-BIRD Thrush B [50]"
"snd: Rice Paddy lp1 [300m]"
"snd: Rice Paddy lp2 [300m]"
"snd: Rice Paddy lp3 [300m]"
"snd: Rice Paddy lp1-SAME DAY AND NIGHT [300m]"
"snd: Rice Paddy lp2-SAME DAY AND NIGHT [300m]"
"snd: Rice Paddy lp3-SAME DAY AND NIGHT [300m]"
"snd: Windy Wind lp1-SAME DAY AND NIGHT [300m]"
"snd: Windy Wind lp2-SAME DAY AND NIGHT [300m]"
"snd: Windy Wind lp3-SAME DAY AND NIGHT [300m]"
"snd: Rice Paddy adjacent Grass lp1 [300m]"
"snd: Rice Paddy adjacent Grass lp2 [300m]"
"snd: Rice Paddy adjacent Grass lp3 [300m]"
"snd: Rice Paddy adjacent Trees lp1 [200m]"
"snd: Rice Paddy adjacent Trees lp2 [200m]"
"snd: Rice Paddy adjacent Trees lp3 [200m]"
"snd: CRIT-BUG Mosquitoes_1 [60m]"
"snd: CRIT-BUG Mosquitoes_2 [60m]"
"snd: CRIT-BUG Gnats Lp [30m]"
"snd: CRIT-BUG Gnats Lp [30m]+1sht Mosquitoes"
"snd: CRIT-BIRD Nightengale A (1-shots) [70m]"
"snd: CRIT-BIRD Nightengale B (1-shots) [70m]"
"snd: Dock Creak1 (1-shots) [140m]"
"snd: Dock Creak2 (1-shots) [160m]"
"snd: Bamboo Hut A [30m]-Gusts1 [90m]"
"snd: Bamboo Hut B [30m]-Gusts2 [90m]"
"snd: Ocean lp1 [400m], and one shots1 [250m]"
"snd: Ocean lp2 [400m], and one shots2 [250m]"
"snd: Ocean lp1 [400m]"
"snd: Ocean lp2 [400m]"
"snd: Beach lp1 [400m], and one shots (ENV_TIDE1) [128m]"
"snd: Beach lp2 [400m], and one shots (ENV_TIDE2) [128m]"
"snd: CRIT Toad night 1-Shots [180m]"
"snd: CRIT Tree Frog1 night (1-shots) [150m]"
"snd: Hull Slaps1 (water laps against docks-ship) [100m]"
"snd: Hull Slaps2 (water laps against docks-ship) [100m]"
"snd: River1 lp [170m], + one shots (ENV_RIVER1) [70m]"
"snd: River2 lp [170m], + one shots (ENV_RIVER2) [70m]"
"snd: River1 lp [170m]"
"snd: River2 lp [170m]"
"snd: Pond Splash [100m]"
"snd: Pond Splash [100m]"
"snd: Fire Lp, Small 1 [35m]"
"snd: Fire Lp, Small 2 [35m]"
"snd: Fire Lp, Large 1 [45m]"
"snd: Fire Lp, Large 2 [45m]"
"snd: CRIT-BUG Cricket_A 1-shot (Night
"snd: CRIT-BUG Cricket_B 1-shot (Dusk
"snd: CRIT-WATER River Otter (1-shots) [50m]"
"snd: CRIT-WATER Sea Otter (1-shots.) [200m]"
"snd: CRIT-BIRD Falcon (1-shot-Use sparingly!) [210m]"
"snd: CRIT-BIRD Gnatcatcher (1-shots) [210m]"
"snd: CRIT-BIRD Quail (1-shots) [180m]"
"snd: Hangar Amb lp A [100m] + 1Shots-Roof pings A [100m]"
"snd: Hangar Amb lp B [100m] + 1Shots-Roof pings B [100m]"
"snd: Hangar Amb lp A [100m]"
"snd: Hangar Amb lp B [100m]"
"snd: Hangar roof pings A, 1shots [100m]"
"snd: Hangar roof pings B, 1shots [100m]"
"snd: AC1 Lp [60m]"
"snd: AC2 Lp [60m]"
"snd: Air Lp a1 [200m] ONE AIR TRIO PER MAP ONLY!"
"snd: Air Lp a2 [200m]"
"snd: Air Lp a3 [200m]"
"snd: Air Lp b1 [250m] ONE AIR TRIO PER MAP ONLY!"
"snd: Air Lp b2 [250m]"
"snd: Air Lp b3 [250m]"
"snd: Air Lp c1 [200m] ONE AIR TRIO PER MAP ONLY!"
"snd: Air Lp c2 [200m]"
"snd: Air Lp c3 [200m]"
"snd: Air Lp d1 [200m] (e1 dusk
"snd: Air Lp d2 [200m] (e2 dusk
"snd: Air Lp d3 [200m] (e3 dusk
"snd: Air Lp e1 [200m] ONE AIR TRIO PER MAP ONLY!"
"snd: Air Lp e2 [200m]"
"snd: Air Lp e3 [200m]"
"snd: Radio5 Lp (Static, off the air) [60m]"
"snd: Large Steam lp [50m]"
"Power Up Med Pack"
"Power Up Ammo Pack"
"Power Up Med Pack Infinite"
"Power Up Ammo Pack Infinite"

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[*] posted on 7-12-2004 at 08:37 PM


Interesting list... going to make maps quite fun to make.



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[*] posted on 7-13-2004 at 07:59 AM


this means the M.E.D is out?



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[*] posted on 7-13-2004 at 12:45 PM


No, didn't you read the top of my post?

I have pulled this item list from the pff files, don't you bother, you won't be able to..LOL..trade secret..647 items in the Med...unless they add some more..

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[*] posted on 7-13-2004 at 03:18 PM


hehe sry man 14 and iv rotted my brain to the core with BHD and Jo:D



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[*] posted on 7-13-2004 at 04:06 PM


LMAO..wait till you get ahold of the med..more Brain Rotting...








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[*] posted on 7-13-2004 at 04:12 PM


i'm safe.... no brain to rot :P



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[*] posted on 7-14-2004 at 07:38 AM


"Concrete dock center piece"
"Concrete dock straight piece"
"Concrete dock outer corner piece "
"Concrete dock inner corner piece"
"Concrete dock end of pier piece"

Its a good thing these are in! :)




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[*] posted on 7-14-2004 at 09:30 AM


very true Kip, can't wait to see some maps from you floating around... or at the least some of your custom objects.. (in the case of ur objects maybe not floating... though depends on who uses them :P)



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[*] posted on 7-14-2004 at 12:41 PM


Gonna be interesting to see just what there is to build custom items from....having the item name is one thing.......

EE









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[*] posted on 7-14-2004 at 05:07 PM
Awesome


Wow.....this just made me alot happier about JO.....My brain is starting to work again....i love making custom items & yes i am a mapping nerd...lol







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[*] posted on 7-14-2004 at 11:36 PM
its not a secret lol


its not a secret lol if you dont want anyone to know i wont tell.....



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[*] posted on 7-15-2004 at 03:31 AM


LOL..it's not a secret, but no one else has posted a full list yet, there's a few hacked meds out there, but they can't decode the def file to get the list..Thanks to AB for that little trade secret..

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[*] posted on 7-15-2004 at 07:17 AM
i want


to make a huge battleship battle! there will be 4 warships with BH's on the back of them. THEN AN AIRCRAFT CARRIER!!! each of these for each team and then... oh even better! aircraft carrier can have 2 LCAC's!!!! yaaaaaaaaaaaaay! A&D rocks!!!!!!!!!!!!!!!!!!!!!!



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[*] posted on 7-15-2004 at 08:12 AM
brain?


thinking brain starts again working...JO med

ehem exscuse me i am just delighted that the med for JO is ganna come out soon with alot of new items i just hope it comes out soon cuz i am starting to think :o:D:(




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[*] posted on 7-15-2004 at 09:17 AM


Quote:
Originally posted by Eagle_Eye
Gonna be interesting to see just what there is to build custom items from....having the item name is one thing.......

EE


True..... :( I've seen the concrete center parts in JO, but so far no corner pieces...in fact, Ive seen maps where the corner pieces were missing...I really hope these things are in, especially the inner corner piece, since I can't wait to remake my bridge and Eiffel tower :)




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[*] posted on 7-15-2004 at 09:45 AM


was a great bridge too.... might have to steal it again if u make it :D



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[*] posted on 7-15-2004 at 12:28 PM


I noticed, in one of the maps, what I assume is a "Concrete lane divider", was on it's side , down in a ditch, it had no bottom...you could see right through it, so, we might need a few things "Back to Back" to avoid the no rendering base..

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[*] posted on 7-16-2004 at 06:40 AM


Yup, its too bad that some parts have not ' bottoms ' or 'endings' or whatever u may call them in English :)

For example, the outside corner concrete dock piece has only 2 sides, the other 2 are just missing ! luckely the inner corner piece has 4 sides, but the end and beginnin of the beam are open :(




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[*] posted on 7-16-2004 at 11:21 AM


<<<----- Rubs hands together.



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[*] posted on 7-17-2004 at 08:21 PM
3DI converter


I made a list created trough the unlocked editor version C. (log). Then i use this to make a new items.def. Why!! well i replaces the graphics on the list to BHD objects. That way you will see BHD objects in the editor and not JO´s. But the JO objects are in the game anyway.

PICTURE OF MY MED FOR JO

But heres the thing...
I have a little prog by devilsclaws, that converts the 3DI of JO to the right version to suite the BHDmed. The "incorrect version-error" disspears, but another pop up. "Unknowned Mesh Type-error". Any thought about this?

And the other thing is that some of the TGA-files, used by JO can´t be open, i´v tried all image-proggs i can think off. I´m having no luck so far.

Im also making PCX-files of all the object. (the pictures that shows how the items look like)
I really need help to convert those 3DI´s! And a way to open up the TGA´s.
I have already posted about the tga. -->HERE
I have a couple of new terrain that shows up in JO. Not the best result, but for modders this could be useful info.

Many thanks.
Sazza
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[*] posted on 7-18-2004 at 03:22 AM


Don't worry about converting the 3di's, AB is doing that...we will hear from him shortly..he's got it under control..

Yeah, thet post I allready treied to help, sorry, I haven't had more time to investigate them yet.



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[*] posted on 7-18-2004 at 06:09 AM


Ohh! then my work on the editor goes down the trash.

Couse my guess are that your team here will finich up your own editor.
Sounds just fine to me.

Goodluck with all, EE and thanks for you try. wish my best to AB. (I pm him 2 days ago on the 3DI issiue, he have not answer me. Glad you confirmed it.)

Sazza out of buissnes. :) Back to puregaming.

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[*] posted on 7-18-2004 at 09:08 AM


well the one think i would like to see in the MED would be that BHD to JO converter and a .BMS to .MIS converter (that work) :D



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[*] posted on 7-18-2004 at 06:53 PM


WoW!

Looks like we could be in for some real interesting maps soon then?

The great thing about BHD was the maps created by the fans (Dragon maps are some my my faves) so I can't wait for the JO MED to be released to see what maps the fans will create....




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