Xx_jet_xX
Jet Lag
    
Posts: 746
Registered: 4-18-2004
Location: California
Member Is Offline
Mood: Whats next?
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how low can you go?
on the map i made "roaches" i was making multi level tunnels the lowest level went below absolute z and when i tested it i couldnt go down there. is
the absolute z the point you cant go lower?
at least the player cant all the tunnels objects and ai's were down there.
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Iceman
Administrator
        
Posts: 1004
Registered: 6-2-2003
Location: Adelaide, South Australia
Member Is Offline
Mood: Busy
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Sorry No
You can place some object items below the absolute z value, but you can not use them AI etc can not go below absolute z value.
Regards
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Xx_jet_xX
Jet Lag
    
Posts: 746
Registered: 4-18-2004
Location: California
Member Is Offline
Mood: Whats next?
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funny the ai i put down there were at the bottom of the ramp. well that makes a limit on multi level tunnels lol. oh and another thing those ramps
suck sometimes when going down them you glitch to the surface im not sure what thats all about or if its just my map.
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Eagle_Eye
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If you glitch to the surface, it means the pieces are not joined properly, make sure you use a 1 metre grid, and use the "Snap" function to get the
pces lined up correctly.
EE
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perigrine falcon
Map Rater
     
Posts: 1684
Registered: 3-11-2003
Location: Iowa
Member Is Offline
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clitchy ramp
if u use ramp ttunf it is a clitchy ramp ive used it and had the same prob and it happenes anywhere in the ramp not just the joints between them
however if u can get by with it just use a ramp then a level piece then a ramp etc. it wont clitch as bad also if u need to u can place the tunnel
inside erampb ive also hit absolute 0 burrrrrrr(excuse the pun) i tried making a map using absolute 0 as the floor and tipping ehall01 on its side so
the wall is the cieling and it is opened at the bottom.
i couldnt get it to work the absolute 0 seemed to be irregular and there was highspots that put me to the surface. however it may work i may have just
went about it wrong i thought about trying it again. i think if the water line was to the bottom of the tunnel and with the right fog color and
distance it would make a cool looking floor
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