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Author: Subject: «ßG» Death streets
eddsdead
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Registered: 5-18-2003
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[*] posted on 5-13-2004 at 05:01 AM
«ßG» Death streets


can sombody plz give me a reveiw on this map so i can make it better.thx. heres the link http://www.dfbarracks.com/mapdb/index.php?action=dm&mid=9075



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chrislew200
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[*] posted on 5-17-2004 at 01:02 AM


<> death streets

I think the map would work better if the buildings were tighter together and that the taller buildings around the outside were closser in with ladders so that the teams could get a sniper up on them also a psp within the central building wouldn’t go a miss either as people would tend to go toward the center of the map.

Placing the psp’s to close to amories is a big mistake because it makes it to easy for them to hold it you know your oposition runs in refils his weapon then his team mate does when he returns. Move them well away from the psp’s just so it adds a little more competition into it. If you had a team of eight then they could quite easily take 4 psp’s without a problem and probobaly hold them for a while.

Your decorations were a little thin on the ground you know a little bit of eye candy does a lot good. And vary your buildings more give the snipers a few less hiding places at low level because as you have no high rise buildings they will use them small buildings the best they can.

Overall you have done your best and you have asked for people to show you ways to improve your map and there are many out there that would love to help you out my email is wnpboiler1@hotmail.com

Chrislew200
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