RtBC-Hammer
Grunt
Posts: 5
Registered: 4-11-2004
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Defining Groups
OK, these questions may seem kinda dumb but, but bear with me. Oh, and please DO mention the obvious, I may well be missing it.
Here goes:
How do I know what players are going to be in when the game starts?
Eg. A DM, what group do the players belong to? Can I define this or is there a standard?
Same question with Blue/Red Players in TDM.
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RtBC-Hammer
Grunt
Posts: 5
Registered: 4-11-2004
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While I'm about it, how do I make a Helicopter Land?? I've tried seting the waypoint to 0m altitude (Z value) and even negative numbers, no effect.
Any help? Cheers people.
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IcIshoot
Captain
  
Posts: 306
Registered: 2-15-2004
Location: Detroit, Mi
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To get a heliopter to land, try changing the attribute Hover to off (de-select it or use an event)
In dm, all players are in group 1
In tdm,
blue players are in group 1 and red players are in group 2
(I'm pretty sure).
Hope this helps
IcIshoot
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RtBC-Hammer
Grunt
Posts: 5
Registered: 4-11-2004
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I'll answer my own question...
You can't change the hover atribute with an event.
A heli will land when it gets to it's final Wpt.
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