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Author: Subject: Defining Groups
RtBC-Hammer
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[*] posted on 4-11-2004 at 02:17 AM
Defining Groups


OK, these questions may seem kinda dumb but, but bear with me. Oh, and please DO mention the obvious, I may well be missing it.

Here goes:

How do I know what players are going to be in when the game starts?

Eg. A DM, what group do the players belong to? Can I define this or is there a standard?

Same question with Blue/Red Players in TDM.
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RtBC-Hammer
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[*] posted on 4-11-2004 at 06:15 AM


While I'm about it, how do I make a Helicopter Land?? I've tried seting the waypoint to 0m altitude (Z value) and even negative numbers, no effect. Any help? Cheers people.
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IcIshoot
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[*] posted on 4-11-2004 at 12:10 PM


To get a heliopter to land, try changing the attribute Hover to off (de-select it or use an event)

In dm, all players are in group 1

In tdm,
blue players are in group 1 and red players are in group 2
(I'm pretty sure).

Hope this helps

IcIshoot
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RtBC-Hammer
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[*] posted on 4-12-2004 at 05:07 AM


I'll answer my own question...

You can't change the hover atribute with an event.

A heli will land when it gets to it's final Wpt.
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