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Author: Subject: Respawning vehicles
Jonathan
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[*] posted on 6-12-2005 at 11:16 AM
Respawning vehicles


In a mission with driveable vehicles, if they are destroyed, then a few secs later they'll respawn at their origin.

But what if you want to prevent a vehicle from respawning. Is there some feature to turn off? Or should I set up a teleport marker, and if the vehicle is destroyed, then teleport it on the far reaches of the map after so many secs?

Jonathan
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[*] posted on 6-12-2005 at 07:44 PM


Unfortunately, vehicles are unlimited.
There is no future to turn off for a mission, I think.

No need the teleport-marker.
Just veporize(MED) or remove(WAC) vehicle after a few seconds of destroying it.
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Jonathan
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[*] posted on 6-14-2005 at 04:30 PM


Thanks, that did it. Now if I can just figure out how to randomize start locations for some of the enemy so my map is so predictable. :D

Jonathan
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