General Razor ~CS
Private

Posts: 30
Registered: 9-3-2004
Location: Brooklyn, NY
Member Is Offline
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map please
I made this map before, and it was really good, but then the file got really glitced up, and it wouldn't work anymore. The truth is I don't have the
time, or the tolerance to re-make it my self. I would like somebody to re-encarnate this great map for me.
0) DF2 (Regular)
1) Deathmatch
2) any # of players
3) Grass terrain, green objects
4) Day
5) Closed in, but still close quarters
6) no moving vehicles
7) There are a few enemies (I decribe below)
Alright, first of all the map had very high walls, in the shape of a large rectangle) which reached all the way to the ground. im pretty sure it was
5-6 layers of walls. Around the perimeter, but inside the area, rope brides go all the way around. These bridges are very high, but also low enough so
people cannot jump out of the area. Water reaches up so, it is just below the bridges. In the middle of the rectangles there were three structures.
One was fairly sized which contains a small armory. this was low enough so you could swim underneath the armory, but most of the structure was still
above the water. Another structure was a long rectangle. All of this was above the water. inside there was a floor. A ladder leads up to one end of
this. in the middle there is a briefcase. Set an event so enemies teleport inside there when yu get the breif case. give them silenced guns. Another
structure is above the water, with a floor and a roof, with a ladder leading up to an opening in it. Inside is crammed with ammo boxes.
At the bottom of the water there is a little opening in one side of the area. This leads to a corridor, which goes outside of the area.Once you get
outside, there is a ladder which leads to a single rope bridge. On this rope bridge there are many gun emplacements pointing at the area. but put
pungis in the guns, so they kill you if you use them. Also make it so that there is no way to get off of that bridge. Either with walls or pungis, i
don't care. Just make sure they can't go anywhere that wasn't intended. very thin (like 7.5) purple fog (50, 0, 50) fills the area. in the sky put
- RaZor - just like that.
Respawns can be anywhere inside the closed off area. please do not pu any spawns in the sercret corrider, on the outside bridge, in the enemie
structure, or the ammo structure.
i greatly apprecate this.
[image=http://rol.to/csstaffonly/images/razor%20banner.bmp]
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General Razor ~CS
Private

Posts: 30
Registered: 9-3-2004
Location: Brooklyn, NY
Member Is Offline
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4 months and no reply. Must be to hard, lol.
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killer56
Corporal
 
Posts: 199
Registered: 10-18-2004
Member Is Offline
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ill give it a try
yo ill give it a try k no promises give me your email and when its dun ill send it to you i reacon it will take a wile to make though
recon*BFB*
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