I AM ç - 3-19-2008 at 01:56 AM
I built a map with suspended platforms and when I host the map on a server, all the players either fall to their death or get booted out. I even
connected each platform to the ground with concrete corner blocks and that didn't help. I checked that each spawn is set above the platform. Even if
you don't fall through you still get booted after a minute or so. Anybody know what is going on, and how I can fix it?
Assassin Xaero - 3-19-2008 at 02:12 AM
For the spawns, try placing them 4-5 meters above the concrete pieces or put something between the players and the concrete pieces. For example, you
could put an armory on there and have the spawns on top of it, then, if they fall through, they will be in the armory. As for the booting from your
server, there can be many different causes for that. There are a few threads about it, try doing a search for it and see if that helps...
perigrine falcon - 3-24-2008 at 07:16 PM
elevated platforms with spawns above being 9 1/2 M or higher will kill players on initial spawn there are a few ways around this
1. the best solution if possible is to put 4M(water value of 8) of water under them
2. another is put the ladder of a container under spawn.
3. use primary spawns also and put them on the ground if possible players will only spawn there once.
the punting problem Id bet is due to having TS objects in the map(in the BHD only med the objects will show up as a red X)and running the map on a
BHD server.
If you've made the map within a BHD/TS install and sent map to a BHD server check items in map against this BHD\TS ITEMS LIST delete any objects found in map that are also in lthe ist