{TA}Gen.Reaper - 10-30-2007 at 12:54 PM
What i'd like to do is set a satchel at a destructable wall so that it explodes when a player runs over a certain area for a TDM map... I've tried
alot of different things with area triggers and events and nothing works for me... Guess i need a step by step walkthrough of it, if its possible to
do on a TDM map... (using 2.05c MED)
Thanks.
perigrine falcon - 10-30-2007 at 06:53 PM
if group 1(will count as any1 on red or blue team) area trigger
kill ssn(destroyable wall)
you don't need a sat to kill a destroyable wall youcan even set the wall to indestructible so players cant destroy it before the event does
{TA}Gen.Reaper - 10-30-2007 at 07:33 PM
thanks, works good:D