opusrex - 7-7-2006 at 02:02 AM
Hi, I was wondering if it is possible to add volumetric fog to a map in MED? I noticed it is used in a few of the standard maps as I was wanting to
use it on a few of my own.
Can it be done in the MED and how is it done?
opusrex - 7-9-2006 at 02:06 AM
Dave21 at the NovaWorld forum gave me this:
The fog can be done in 2 ways, using ethier the general information or using WAC commands. Here is a short list of availiable fog WAC commands:
fogcolor(#,#,#) set fogcolor to R,G,B, changes at color fade rate
fog(#,#,#) same as fogcolor
skyfogcolor(#,#,#) set skyfogcolor to R,G,B
skyfog(#,#,#) same as skyfogcolor
fogtype(#) set fog type 0=fog, 1=haze, 2=haze wall, 3=fog wall
fogdist(#) sets fogdist to # meters
movefog(#,#) move fogdist to # meters over # seconds