Delta Force Barracks Forums

** DFLW WEIRD MAP EFFECT **

FrogMasher - 5-17-2005 at 04:18 AM

Hi folks,

Im not sure if this has been done before, but if you open up one of your DFLW *.mis map files, and find the following entry.

terrain_color 2

Change the terain color value to a minus number e.g.-

terrain_color -64

Save your *.mis file, open it in your editor, and re-export your binary mission.

You should find that your buildings have weird textures, try the japanese buildings to test.

Also play around with this value in your *.mis file.

lowest_elev 0

Use minus values etc, my main character ended up looking like a droid!

Have fun!





Xx_jet_xX - 5-18-2005 at 06:54 AM

You forgot to mention to open with notepad.

Ill give it a run to see these weird affects, and it might be cool for a weird map, not sure about that as of yet.

perigrine falcon - 5-18-2005 at 02:03 PM

cool crap ive tried doing this but with positive numbers if i remember right it turned everything invisable except 0-3 which is the camo color that the players where

WEIRD EFFECT

FrogMasher - 5-19-2005 at 05:26 AM

The effect does work, youve just got to play around with the values.

some values do produce invisible objects, which certainly makes for a dull map lol.

Cheers.:o

perigrine falcon - 5-21-2005 at 04:00 AM

yeah i just wasnt using high or low(-)enough values