FrogMasher - 5-17-2005 at 04:18 AM
Hi folks,
Im not sure if this has been done before, but if you open up one of your DFLW *.mis map files, and find the following entry.
terrain_color 2
Change the terain color value to a minus number e.g.-
terrain_color -64
Save your *.mis file, open it in your editor, and re-export your binary mission.
You should find that your buildings have weird textures, try the japanese buildings to test.
Also play around with this value in your *.mis file.
lowest_elev 0
Use minus values etc, my main character ended up looking like a droid!
Have fun!
Xx_jet_xX - 5-18-2005 at 06:54 AM
You forgot to mention to open with notepad.
Ill give it a run to see these weird affects, and it might be cool for a weird map, not sure about that as of yet.
perigrine falcon - 5-18-2005 at 02:03 PM
cool crap ive tried doing this but with positive numbers if i remember right it turned everything invisable except 0-3 which is the camo color that
the players where
WEIRD EFFECT
FrogMasher - 5-19-2005 at 05:26 AM
The effect does work, youve just got to play around with the values.
some values do produce invisible objects, which certainly makes for a dull map lol.
Cheers.:o
perigrine falcon - 5-21-2005 at 04:00 AM
yeah i just wasnt using high or low(-)enough values