Delta Force Barracks Forums

geting AI's to follow you without waypoints

kahuna - 10-3-2004 at 12:54 PM

to do this you need to put the AI as nuetrul and it will follow you where ever you go i discovered this by accedent on one of my maps

Xx_jet_xX - 10-3-2004 at 05:01 PM

You also need to make sure there not set to guard.

If you want to make them fire at the enemy try puting an area trigger around the enemies compound and when the ai enter the area have them change teams.

kahuna - 10-4-2004 at 11:25 AM

hey jet cheack my new map if you havent already the_powerplant its got AI's folowing you lol no ones given a rating so i havent an idea what they think

Xx_jet_xX - 10-4-2004 at 01:10 PM

I checked it out and havnt been to the map database yet. I liked the way the ai's followed me but the map couldve used more decorating. it was rather plain a few trees and bushes outside and maybe some crates and eguipment in the buildings. a few trucks outside the buildings wouldve made a huge difference.

You realy should set the ais that are inside buildings to guard. they all bunched up in the corners and it was not too much fun to go around to the other side of the building and spray all of them at one time with lead.

The last thing i didnt care for was the extraction point had nothing too it. no helo coming in or a small squad of enemies that cant hit the broadside of a barn coming out of nowhere, to add a little something to finalize the mission.

Other than that the map was fine.
Im not going to rate it yet, if you do an update maybe then.

kahuna - 10-5-2004 at 07:19 AM

jet i updated it threw some decor into it the map try it now now the extraction comes i delayed the wining for about 30 to 40 seconds aferwards try it now the extraction comes perfactly

Xx_jet_xX - 10-5-2004 at 04:31 PM

Ok ill take a look and let you know what i think.

front-liner - 10-6-2004 at 03:15 PM

i got an idea for that ai following business. When the bgs (Red Players) see you (player), make the nuetrals go to blue team and open fire, when alls clear, turn back to green. Sound good?
front-liner

kahuna - 10-7-2004 at 08:39 AM

Yes thats a very good idea
try the idea out and make sure first though good work

front-liner - 10-8-2004 at 03:14 PM

i'm pretty sure it would work, but the ai would probably get cut down by stray bullets before the trigger even activates, plus thered be a problem with them following you around a corner or something. I 'll give it a go.
front-liner

kahuna - 10-9-2004 at 01:17 PM

no not really on my map the powerplant it follows you around an corner it is not like an waypoint its a AI's instics or somthing
they can stary and stuff lol it would take alot of events to do what your saying but i have put it into exsperaments and will give you an answer to see how it will take to do it all mission Long

front-liner - 10-11-2004 at 03:15 PM

ok, cool. Let me know how many events and all you had to put in to make it work.
front-liner
also, I guess the ai are smart when it comes to walls.:D