Delta Force Barracks Forums

precision alignments and z values

$10.dollar bill - 7-15-2004 at 07:15 AM

ok i,ve spent a bit of time on this but this information on z values is precise and this is how it goes ok if you want to place wall on top of a wall sipmley place a wall on a terrain then leave it highlighted copy and paste another wall leave it highlighted then click on item attributes then in the z value box type in the first box 2 then in the second box next to the first box type in 206 then come out of item attributes and the second wall you placed on top of the first wall will preciseley sit on top and no flashing.ok here,s a chart with the z values of each wall giong up to ten walls placed on top of each other


wall 1 z value 0 0

wall 2 z value 2-206

wall 3 z value 5-155

wall 4 z value 8-105

wall 5 z value 11-55

wall 6 z value 14 00

wall 7 z value 16-206

wall 8 z value 19-155

wall 9 z value 22-105

wall 10 z value 25-55


ok you can use wooden walls
castle walls
brick walls
and there,s another wall all get back to that one
but not the sand bag walls .


ok precise object allignment this is really simple you can align anything listed in the med and i mean anything and this is how it goes this is just an example if you want to align say a wall place one on a terrain then copy and paste another keep the second one highlighted then place one end as close as you can to the other keeping it highlighted zoom in as close as you can to the ends of the walls that you have just aligned by using the - & + keys on your key boared and using the up dwn lft and rgt to manuvere it to the middle then zoom in and when you get it as central as you can click on the - button on the top right and reduce it to 1 metre the zoom in again to the 2 ends of the walls.Ok this is were the magic happens with the second wall still highlighted and you,ve zoomed in as close as you can use these keys to move the second wall in to place its the : PG UP KEY TO MOVE THE WALL UP
PG DN TO MOVE THE WALL DOWN
HOME KEY TO MOVE THE WALL LEFT
AND THE END KEY TO MOVE THE WALL RIGHT

by following these simple instructions you will find you map makeing more simpler if any body who would like help on this topic leave your email and i will post any information back to you that might help you and i can send you placed objects on terrains and ligned up preciseley hope this is of some use wish you well Regards $10.dollar bill

The walls

vks_2 - 9-24-2004 at 10:17 AM

Thank You very much $10.dollar bill. This is great and handy. Need more people to post their Z Values too.
Do you have the z values for those shipping crates? For about 4 to 5 high?
I got the first 2...0,0(doh) and 4,160.
Thanks Again

The Walls

vks_2 - 9-24-2004 at 10:25 AM

Those walls are named: c wall=castle wall

b wall=brick or
block wall and

m wall, this is the
checkered wall.

w wall=wooden
wall.