-Hairy - 5-18-2004 at 04:28 AM
Okay, so I've already figured out that anything that can be destroyed can be put into a group and used to trigger events such as goals finished or WAV
files or whatever, great! But what about those gun range targets? The game uses them as an event trigger in the Fort Bragg training mission but I
can't get them to work for anything. These are minor objects and certainly can be done without but what is the command that makes them trigger
sensitive? Maybe that command can be used for something else as well?
Creating triggers.
littleguy - 5-23-2004 at 04:02 AM
Ok take a map. Place two Area Triggers on or wherever you want it.
Highlight both of them go to their Item Attrabutes, type a 1 in the "Numbers" Text box. Hit OK then they will be connected with a orange line going
between both triggers. In "Edit" Click "Area Triggers" Type the name of the trigger that you made. I reccomend that you call it "Trigger one". There
will be a list of spaces where you can put names. Since you made the trigger 1 you type what ever name in the name box. You may change the color if
you wish to tell wich is wich. If you do make another trigger DO NOT make the the number one IN the same map, because it will connect to the one you
made earlyer.
U2U me if it didint make sence.
-Hairy - 5-23-2004 at 09:12 PM
Appreciate the attempt but I was not asking about area triggers I was talking about triggering events using destroyable objects. Specifically, I was
asking how you can use the target range targets like the game does in it's training mission.