Delta Force Barracks Forums

Invisilbe Boom??

Cho-zen - 12-21-2002 at 06:17 AM

Why can't I make the invisible booms go off plz help me . I have been map making for 2 years now and havent figured it out lol. Any info will be helpful thanks.:):(

Crazy - 12-21-2002 at 06:42 AM

Hey m8... For which game is this?... What do you mean invisible booms?... Do you mean smoke effects?...Lil more details pls...

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Cho-zen - 12-21-2002 at 08:06 AM

DF2 map editor version 1.43. An ivisible boom is like an invisible bomd which once you enter an area trigger goes off. I am not sure how to stage the events in the event column to make it go off. If you need more info let me know thx. Sorry I didn't mention this before.

Swat

Bottom_Dweller - 12-21-2002 at 02:49 PM

Go to the download page and download the Df2 help file. It has a section on traps that will tell you exactly how to set up the events to do what you want to do. Very good help file.

Crazy - 12-21-2002 at 02:59 PM

oh, sry m8... I'm a df1 map maker.... Yea go download the help file, might help ya...

Cho-zen - 12-22-2002 at 07:19 AM

Okay I got the the download I was looking for something like that yesterday but must have overlooked it thanks for letting me know:) Should i post my recreation of the Gladiator map??:cool: Well i gtg cyall later.
Swat

GrmReprAoD - 12-23-2002 at 05:00 PM

Its quite easy to make traps. Ie been making maps for a year and 1/2.

Set and area trigger
when they enter the area trigger tell to destroy Group what ever you set the bomb to.(set bomb to a group)

And wa-la you have a boobie trap.:D

skill - 1-14-2007 at 09:52 PM

if yer doing it in a building u can also vaporize that building.so they will disappear.to bad i cant get it to work right.hahahaha.and that is for buildings that can be blown up.

DR_EVIL_TAG - 1-17-2007 at 11:07 AM

Wow a 5 year old thread brought back up to the front, Who would of thought .....

You can make anything vaporize regardless if it is one that is destroyable or not.

You can also make buildings blow up when you near them, Or even have a penquin take a satchel charge in and blow it up or ai's :)