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Map database cleaning.
Here's two more you can remove in JOE coop maps (both are mine):

http://www.dfbarracks.com/mapdb/ ...
1-5-2008 at 10:11 AM
by: Chumly
NPJ2MIS converter defunct?
Have you tried [url=http://www.dfbarracks.com/downloads/index.php?action=df&fid=262]Niles Little Hel ...
9-26-2007 at 12:56 PM
by: Chumly
Make AI stay still, but shoot.
Try setting the Min. engagement to be the same as the Max engagement. That should do it, unless mayb ...
9-9-2007 at 05:18 PM
by: Chumly
Attaching Team Mates to Choppers
[quote][i]Originally posted by Assassin Xaero[/i]
I doubt that would work... the way we've been doi ...
9-9-2007 at 08:28 AM
by: Chumly
Attaching Team Mates to Choppers
Just to be perfectly clear, shouldn't the "space-slash-dee" go inside the quote marks?

as in:

...
9-8-2007 at 11:50 PM
by: Chumly
Attaching Team Mates to Choppers
[quote][i]Originally posted by Chris_OJB_DF645[/i]
Lol, NILE doesn't work on BHD (@ Chumly). ;)
[ ...
9-8-2007 at 04:56 PM
by: Chumly
Attaching Team Mates to Choppers
1) Have you tried redirecting them to it? (redirect them to: waypoint list 125, the waypoint number ...
9-8-2007 at 09:56 AM
by: Chumly
Now I can't get team off truck?
To get the team off the truck, redirect them to waypoint 0,0 or, any waypoint list. If you use 0,0, ...
9-7-2007 at 06:12 AM
by: Chumly
Convoy Trouble
Try this:

if
group 3 (convoy) gets to area 4

then
redirect group 3 to waypoint 0,0


Th ...
9-6-2007 at 07:25 PM
by: Chumly
PLOOP ? (the WAC command)
This may not be the best place for this, but since I'm interested in JO:E, and I use the med to make ...
8-23-2007 at 11:24 PM
by: Chumly
Teleporter Chairs
I've read on this site, that using ssnuse will cause a sysdump in MP games.

Any luck getting the ...
8-19-2007 at 07:13 PM
by: Chumly
Waypoint triggers?
[quote][i]Originally posted by > OldMan <[/i]

a player do never that what you want !!!
[/quote] ...
8-18-2007 at 03:54 PM
by: Chumly
"Enable" Bin?
All other players will need the BIN file to see any waypoint names, win condtions, win directives, a ...
8-18-2007 at 03:30 PM
by: Chumly
Teleporter Chairs
After doing some testing, I can't get it to work, either. I tried using both teleport commands in th ...
8-18-2007 at 07:56 AM
by: Chumly
Teleporter Chairs
I have a friend that I share map making ideas with, and he incorporates some of them into his maps. ...
8-17-2007 at 10:30 PM
by: Chumly
Waypoint triggers?
The short answer is you don't.

At least as far as I know, there is no code (in the med, wac, or n ...
8-17-2007 at 09:08 AM
by: Chumly
server hacker
[quote]
but you can ban by cylcleing the map and ban at the end of ythe map
[/quote]

If you'r ...
8-16-2007 at 07:06 AM
by: Chumly
help plz nile
When you save the map, you have to use "Save and Export" option (it's right below the save option).
8-14-2007 at 10:25 AM
by: Chumly
help plz nile
Well, I don't use NILE myself, but prefer the x-MED (you can get it here, in the downloads section.) ...
8-14-2007 at 10:19 AM
by: Chumly
help plz nile
Which game are you making the map for? (NILE works for a couple of different games.)
8-14-2007 at 10:11 AM
by: Chumly
help plz nile
I think most of your questions can be answered by looking in [url=http://www.dfbarracks.com/forums/f ...
8-14-2007 at 10:01 AM
by: Chumly
Objects within areas
try this:

if group 1 (blue group) holds group 3 then

change mission variable 1 =1

(misson v ...
8-11-2007 at 08:46 PM
by: Chumly
Cycling BHs
[quote]
The problem has already been solved no need to post a answer.
[/quote]

Well, excuse me ...
8-10-2007 at 02:09 PM
by: Chumly
Cycling BHs
You might try putting an area trigger around the waypoint in question. (Then use an area trigger eve ...
8-9-2007 at 01:12 PM
by: Chumly
map crashes server on second run
Ok, looks like it might be too many different types of foliage.

I'll see what I can do.

Thank ...
8-5-2007 at 05:25 PM
by: Chumly
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